- Terms of Service and Privacy Policy
- Changed both; you are asked to accept them the next time you play
- Added a rule of one account per person
- Added checks for faked locations, emulators and modified versions of the game, described in the Privacy Policy
- Phone app
- Changed the app to ask for your location when it opens
- Tutorial
- Changed the last step to wait for a good location fix before you surface
- Fixed the last step waiting forever when your device never answers about your location: after a few seconds it says what to do and offers Try again
- Changed a blocked location to be reported at once, with steps for your device, including Windows and Mac
- Burning buildings
- Changed a burning building to show a flickering flame and a glow at its center
- Chat
- Added a Kingdom tab, reaching every member of your kingdom wherever they are
- Added a Trade tab, reaching everyone and posted to its own Discord channel
- Added item links: type an item's name in brackets, like [Iron], and tap it to open its Info page
- Changed the chat line to show the newest message from every channel, tagged [Global], [Trade], [Local], [City] or [Kingdom]
- War Golems
- Changed a Golem that cannot follow your jump to stay where you left it, instead of walking back to its post
- Changed it to stay there until you give it an order in person, call it to your War Camp with a Compass, or release it from the Compass map
- Dungeons
- Blocked building and planting anything in a dungeon, flags and berries included
- Changed the Plant Flag and Plant Berry Quick Slots and the Build button to be grayed out in a dungeon
- Fixed the Spider Queen vanishing with no drop when your poison killed her while you were disconnected
- Connection
- Fixed your character staying in the world for minutes after your connection was lost: it now leaves within 2 minutes
- Starter Food and Gifted Food
- Changed new characters to start with 200 Starter Food instead of 200 Food
- Set Starter Food to pay for leveling up only, spent first when you level
- Added Gifted Food: Food from a game gift arrives as Gifted Food, spent before your own Food
- Blocked trading, selling, posting and dropping Starter Food and Gifted Food
- Blocked Gifted Food from paying for Roc Shrine Tickets, Parchment, forging a gem, refining oil, a Library, or hatching, feeding, training or teaching a pet whose whistle can be sold
- Actions
- Fixed walking while chopping, mining, harvesting and other work: starting any action except attacking now stops you where you stand
- Changed moving to cancel any action except attacking
- Changed setting a building on fire to take 3 s, with the Crude Oil spent only when it catches
- Changed starting a repair to take 3 s
- Changed taking a hit to cancel setting a fire, starting a repair, brewing, assembling and refining, keeping any units already made
- Friends and Enemies
- Changed marking a friend as an enemy to end the friendship for both of you, or cancel a waiting friend request
- Characters
- Replaced every character's body with a painted one to match the faces: wool shirt, belt, gloves, trousers and boots
- Fixed legs not moving while you walked over to chop a tree or pick berries
- Fixed characters gliding across the floor inside buildings
- Raised every character's head slightly, onto the shoulders
- Changed a worn Breastplate or Leather Armor to be drawn on your character, tinted by its Special Metal, instead of beside you
- Sieges
- Fixed Burn doing nothing on an enemy flag below half health
- Fixed Burn on a City Center starting right away instead of showing its cost first
- Kingdoms
- Added Lay Siege to every kingdom building for players outside the kingdom, opening from the border inward as for a city
- Fixed a War Camp offering no way to attack it
- Fixed a kingdom's buildings showing its Warehouse, perks, Repair and Demolish to players outside the kingdom
- Fixed Repair appearing twice for a kingdom's members
- Carried weapons
- Moved every carried weapon and shield across the front of your character, instead of off to one side
- Fixed a carried crossbow being drawn across your character's face
- Increased the size weapons are carried at: the spear and the longbow by about a third, the axe by a fifth, the dagger by a tenth
- Sword, crossbow and shield sizes unchanged
- Moved every weapon carrying a Special Metal to match
- Moved the Sewer Torch into your hand, held out to the side
- Fighting other players
- Added Attack to another player's card, which puts you on their Enemy list
- Added weapon-versus-armor matchups to hits between players
- Changed a player you attack to fight back on their own while you are in reach
- Blocked attacking players in a dungeon, in your own kingdom, or in a kingdom allied with yours
- Added fighting between a kingdom's ruler and its members, during Anarchy only
- Blocked attacking a player who has just arrived, until they move or act
- Added the Battle Scar: dying to a player, their pet or their Golem costs 5 max health, with 1 back every hour
- Set Battle Scars to stack 5 per death, up to half your max health. Tower kills leave none
- Fixed a player you follow to the same flag not being drawn when you arrive
- Fixed a player who travels near you walking over from where they left, or lingering there, instead of appearing where they land
D
Daniel
@Daniel
Posts
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Patch Notes 9/29 -
Unemployed golems littered everywhereThis should now be fixed. You should now be able to attack worker golems that are not assigned to a structure or whose structure has been destroyed.
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Dismissing siege, axeman, archer golems needs confirmationThis was added.