Skip to content

Announcements

4 Topics 4 Posts

News from us: updates, events and downtime.

  • Patch Notes 10/9

    1
    0 Votes
    1 Posts
    13 Views
    pkadminP
    Patch Notes: October 9, 2026 Ice Metal Added Ice Metal, infused with 3 Ice Bars at the Workshop Added the Ice Feather and the Ice Bar (1 Iron, 1 Ice Feather, 100 Gyront Shell; Metallurgy 3) Added a chance for an Ice weapon to chill what you hit and Ice armor to chill what hits you, lower against ranged hits Added Chilled: half speed and 15% less dodge for 30 seconds Zagharu Added the Zagharu, a rare ice bird that can appear near a flag or tower on high ground Set its health to grow with the strongest player fighting it Added a chilling bite, a chance to drop an Ice Feather, and immunity to chill and nets Starting-point card Changed the blocked-location steps to match your browser, or your phone's own settings when the browser is not allowed location Added a Reload button and a link to your browser's help Kingdom war on players Added Declare War and End War to a player's menu, for members with Commanding Added Enemies to a kingdom's People page Changed a declared war to last until it is ended, not 24 hours; striking buildings is still 24 hours Added ending a war when the player joins the kingdom or the kingdoms settle a surrender Kingdom flags Added Members Only: a kingdom can shut its flags, towers, obelisks and Castle to non-members Added Passage to a kingdom's People page: the switch, requests and guests Added Request Access on a Members Only flag, answered with Let through or Turn away by the ruler and members with Surveying Added the non-member tax rate for guests Added a wait before a turned-away player may ask again, the same as a Private flag Send Pet Fixed Send Pet and Send Golems to Attack walking you to the creature instead of sending them Damage numbers Fixed damage numbers not showing on a hit or bite that poisons, including a Spider's Envenom and bites on you Deactivate account Added Deactivate to Options > Account: confirm with your password and every device is signed out Added 30 days to cancel by signing in; after that the account is deleted and its flags turn white Changed taking over an ownerless flag to give it your name and color Fire Bomb Added the Fire Bomb at Alchemy 3: 2 Refined Oil, 2 Sulfur and 2 Great Fern Sap makes 1 Added Throw a Fire Bomb to a creature or an enemy flag: it hurts everything within 50 m of you Set the damage to the creature you tapped and up to 6 more fighting you at 20% of max HP (bosses 5%), 25% more at Alchemy 3 Set the damage to each enemy flag in the blast at 95: three bombs destroy a flag, and its owner becomes your enemy Blocked it from hurting other players, pets and golems (for now), and from being dumped for gold Added a 3 second cast that moving or a hit breaks, and a 10 second wait between throws Net Fixed Throw a Net often saying Too far to reach from beyond its range Shooting a bow Blocked a Shield from protecting you while you shoot a bow, until a target is in melee range Fixed a Shield or second weapon showing in your off hand while shooting Info window Removed health from a creature's Info window Spider Queen Changed her health from 360 to 720 Creature chase Changed creatures to strike while they move: one as fast as you hits you as you run, a slower one falls behind Poison Changed Poison to 2 to 6 damage every 3.5 seconds for 60 seconds, the same on everything Changed the Spider pet's Envenom to the same poison, which does not stack Changed the Sewer Turtle to take no Poison damage
  • Patch Notes 10/5

    1
    0 Votes
    1 Posts
    24 Views
    pkadminP
    Patch Notes: October 5, 2026 Druid Added the Druid class: Requirement of Tactics 3 Added a healing aura around a Druid Added Replenish to other players' menus for Druids Added dodge for Druids without heavy armor or a shield Added higher Tactics caps for Druids Added a Staff sharing Tactics with pets and golems Added pets resting half as long Tactics Added Tactics, a combat skill that increases damage against creatures Added a Tactics badge under your health bar Added Tactics keeping its value while you are logged out Staff Added the Staff, a one-handed weapon only a Druid can use Added the Staff to Blacksmithing 1 Legion Added the Legion class: Requirement of Cleave 3 Added +1, +2 and +3 attack with a Spear at levels 1, 3 and 5 Added +1 and +2 Defense with a Shield at levels 2 and 4 Added Defense for each nearby player carrying a Shield Added a Legion badge under your health bar Legion Tokens Added Legion Tokens, dropped by Vicious and Epic creatures when a Legion kills them Added the token count to the Character page Added tokens belonging to your current class: they wait for you if you change class Monk Added the Monk Legion gear Added the Phalanx Shield, Spartan Spear, Phalanx Armor and Phalanx Helmet to the Monk's wares Set all four as bound to you: can't be sold, sent or dropped Added a Preview for each of the Monk's wares Capped each at one per player Skill Reset Scroll Added the Skill Reset Scroll: resets your class and skills with every point back, instead of 200 Food Added one Skill Reset Scroll for every player Added bound items: can't be sold, posted, dropped or stored Changing gear Changed the weapon changeover to apply to any swap, including two weapons of the same kind and bare hands: the first attack after it deals no damage Added an armor changeover: the first hit you take after changing your armor or shield ignores your armor Shield Charge and Send Pet Changed Shield Charge to show on a creature's or player's menu only once you have learned it Changed Send Pet to show only while a trained pet is out Golems Added a confirmation to Dismiss Golem on a Golem's own menu Worn gear Changed worn weapons, shields and the torch to draw sharper, especially on phones and in the Preview Walking Fixed the left foot stepping twice for every right step Swag Fixed worn swag not showing after you log in Skinned gear Removed Dump from the menu of a piece wearing a skin Halloween Staff Skin Added the Halloween Staff Skin to the Scarecrow's stall: 500 Pumpkin Seeds Jack-o-Lantern preview Fixed the candle not flickering in the Jack-o-Lantern preview Kingdom Towers Changed Kingdom Towers, Obelisks and War Towers to shoot only enemy players and their war Golems Fixed them shooting buildings, flags, saplings, pets and Worker Golems Fixed them shooting players who are indoors or down Castles Fixed Bring Materials saying you are too far away Fixed the kingdom store, Furnace, levy and War Table refusing from across the field Brick Furnace Changed the Furnace so any kingdom member can fire it, once a day Changed its Bricks to go to the player who fired it, not the kingdom's store Changed it to burn only Food you bought or earned from kills, not Starter Food or Gifted Food Building and raising it is still the ruler's Dungeons Added a 10 minute closing timer once a dungeon is cleared, shown under the room name Added Rejoin into a cleared dungeon until it closes Changed a cleared dungeon to close when the timer runs out, not when the last player leaves Fixed Rejoin and Enter doing nothing after leaving a dungeon you reconnected into The Hollow Changed the Hollow into a clearing with a campfire, a grave mound, the Mourning Tree's glade and a wall of trees Reduced the Hollow's walk radius from 600 m to 250 m Changed every tutorial card to shorter, plainer text Added 10 Starter Food to each tutorial step that asks you to do something Starter Food Changed new characters to start with 0 Starter Food and earn 200: 80 in the Hollow, 120 from Getting Started Existing characters unchanged: they keep the 200 they started with Getting Started Added a Claim button: a finished step pays when you claim it Added 20 Starter Food to each of the six steps, beside its 25 gold and 25 EXP Added a tap on each step to open what to do, its reward and Show me; the current step opens by itself Added a progress bar Added a Second flag planted card: the step finishes when you Visit a flag Removed Hide this list: the list folds instead Added Next Steps after the six: enter a dungeon, sell on the Market, add a friend and reach level 5, each 40 gold and 50 EXP Location card Added a Share my location button: the card explains before your browser asks Changed a blocked location to show numbered steps to turn it back on Added steps for your phone or computer's own Location setting when the site is already allowed Increased the GPS wait from 10 seconds to 30, then falls back to a quicker reading Friends and Enemies Changed attacking or raiding a friend's things to end the friendship, as marking them an enemy does Removed every friendship where one player had the other on their Enemy list Blocked players on an owner's Enemy list from asking for access to their private holdings Chat Changed chat to open on the tab you left, not the channel of the newest line Added a Chat page to Options: open to the last tab or the channel of the last message Map Changed zoom out to stop just far enough to see both sides of your walk circle Fixed the map loading New York before your own location Compass Fixed the waypoint arrow staying on the map after the Compass is gone Phone app Added the website's maintenance page when the server is offline: it retries on its own Added a No Connection page when the phone itself is offline Changed sign-in to say the server cannot be reached, not Failed to fetch
  • Patch Notes 9/30

    1
    0 Votes
    1 Posts
    14 Views
    D
    Patch Notes: September 30, 2026 Pumpkins Added Pumpkins, walking Jack-o-Lanterns, on land through October Converted some existing creatures into Pumpkins Added 1 Pumpkin Seed to every Pumpkin kill Set Pumpkins to leave on November 1st Pumpkin Seeds Added Pumpkin Seeds: weightless, tradeable, never spoil Added seeds to the Scarecrow at 2 for 1 Food Blocked buying seeds with Starter Food or Gifted Food Seeds remain yours after October The Scarecrow Added the Scarecrow's stall to every Trade Post, through October Added a full-screen preview of every item, held by your character Skins Added Halloween Sword, Axe, Dagger, Spear, Longbow, Crossbow and Shield Skins, 500 seeds each Added a weightless Skins pouch to Items Added Apply Skin and Remove Skin to the gear card Capped each skin to its own gear type Added a firelight glow to Halloween weapons and a flicker to the Halloween Shield's face Stats, upgrades, metals and gems unchanged by a skin Added skins to parcels, cash on delivery included Blocked selling skins on the market Jack-o-Lantern Added the Jack-o-Lantern, 200 seeds, weightless Added Set it down, on dry ground outdoors, and Pick It Up, owner only Set lantern health to 200 and burn to 25 hours Blocked Catapults from targeting lanterns Blocked picking up a burning lantern Blocked dropping lanterns as a pile Added lanterns to parcels, cash on delivery included Pumpkin Head Added the Pumpkin Head, 1,000 seeds: a lit lantern worn over your face Set its weight to 0 kg Blocked losing it on death, dropping it and dumping it Removed Improve, Mend, Apply Skin, metals and gems from its card Restored your face when you take it off Added it to the market and parcels Changed portraits to show a worn Pumpkin Head, flicker included Leaderboard top three still show your face Scarecrow Flag Decoration Added the Scarecrow Flag Decoration, 1,000 seeds Added the Wardrobe to your Character sheet, with Fly it and Take it off Set your first copy to fly at once on every flag you own, and every one you plant Set looks to be permanent and weightless, kept when a flag burns Added extra copies, counted in your Wardrobe Set every flag to fly its owner's look Added looks to parcels, gift or cash on delivery Blocked posting your last copy of a look your flags are flying Flag size and claim unchanged Pumpkin Shot Added the Pumpkin Shot, 1,000 seeds: Catapults throw burning Jack-o-Lanterns instead of stones Added Catapult looks to the Wardrobe, with Load it and Take it off Set it on every Catapult you own, including ones trained later Blocked posting your last Pumpkin Shot while it is loaded Damage, reach and rate of fire unchanged Hot Apple Cider Added Hot Apple Cider, 10 seeds: +10 Speed, +2% HP every 5s, +1 Attack and +1 Defense for 1 hour Set it outside your potion limit, one mug at a time, stacking with other heals Blocked buying it with a full pack (0.1 kg each) Fighting players Added Throw a Net (10s) and Shield Charge to a player's menu Netted or charged players can still attack Added Send Pet and Send Golems to a player's menu Changed your pet and Golems to join your attack after your first hit Changed their hits on a player to count as yours: Enemy list, Battle Scar Blocked travel while held, or while your pet or Golems fight a player, until 5s after the last hit Blocked sending pets and Golems where Attack is blocked Blocked building and planting flags for 5s after a player, pet or Golem hits you Changed any landed hit to stop a flag or building in progress Combat and movement Fixed re-pressing Attack restarting your swing Fixed gear changes and speed effects mid-walk not changing your speed until the next walk City Sewer Fixed killers running into walls and blocking the way Fixed creatures and drops stuck in room corners Fixed Sydney counting as your nearest free refuge from a Sewer Fixed players, Golems and your own character missing from the map after reconnecting in a Sewer Golems Added Dismiss to the Compass for a following Golem, or an idle one with no building, with a confirmation Pets Fixed Recall resetting your pet's timer Troll Huts Fixed a damaged Troll Hut sending every wave at once after a restart or a quiet spell Dragons Raised Dragon kill gold to 8x a normal kill Flags Added a 3 Wood refund when you Destroy your own flag Market Increased listing time from 3 days to 7 Forum Changed forum names to match your character's name exactly, symbols included Phone app Added Download Updated APK and Visit Forum Thread to the New version out and Update needed cards Apps older than this update still open the forum
  • Patch Notes 9/29

    1
    1 Votes
    1 Posts
    31 Views
    D
    Terms of Service and Privacy Policy Changed both; you are asked to accept them the next time you play Added a rule of one account per person Added checks for faked locations, emulators and modified versions of the game, described in the Privacy Policy Phone app Changed the app to ask for your location when it opens Tutorial Changed the last step to wait for a good location fix before you surface Fixed the last step waiting forever when your device never answers about your location: after a few seconds it says what to do and offers Try again Changed a blocked location to be reported at once, with steps for your device, including Windows and Mac Burning buildings Changed a burning building to show a flickering flame and a glow at its center Chat Added a Kingdom tab, reaching every member of your kingdom wherever they are Added a Trade tab, reaching everyone and posted to its own Discord channel Added item links: type an item's name in brackets, like [Iron], and tap it to open its Info page Changed the chat line to show the newest message from every channel, tagged [Global], [Trade], [Local], [City] or [Kingdom] War Golems Changed a Golem that cannot follow your jump to stay where you left it, instead of walking back to its post Changed it to stay there until you give it an order in person, call it to your War Camp with a Compass, or release it from the Compass map Dungeons Blocked building and planting anything in a dungeon, flags and berries included Changed the Plant Flag and Plant Berry Quick Slots and the Build button to be grayed out in a dungeon Fixed the Spider Queen vanishing with no drop when your poison killed her while you were disconnected Connection Fixed your character staying in the world for minutes after your connection was lost: it now leaves within 2 minutes Starter Food and Gifted Food Changed new characters to start with 200 Starter Food instead of 200 Food Set Starter Food to pay for leveling up only, spent first when you level Added Gifted Food: Food from a game gift arrives as Gifted Food, spent before your own Food Blocked trading, selling, posting and dropping Starter Food and Gifted Food Blocked Gifted Food from paying for Roc Shrine Tickets, Parchment, forging a gem, refining oil, a Library, or hatching, feeding, training or teaching a pet whose whistle can be sold Actions Fixed walking while chopping, mining, harvesting and other work: starting any action except attacking now stops you where you stand Changed moving to cancel any action except attacking Changed setting a building on fire to take 3 s, with the Crude Oil spent only when it catches Changed starting a repair to take 3 s Changed taking a hit to cancel setting a fire, starting a repair, brewing, assembling and refining, keeping any units already made Friends and Enemies Changed marking a friend as an enemy to end the friendship for both of you, or cancel a waiting friend request Characters Replaced every character's body with a painted one to match the faces: wool shirt, belt, gloves, trousers and boots Fixed legs not moving while you walked over to chop a tree or pick berries Fixed characters gliding across the floor inside buildings Raised every character's head slightly, onto the shoulders Changed a worn Breastplate or Leather Armor to be drawn on your character, tinted by its Special Metal, instead of beside you Sieges Fixed Burn doing nothing on an enemy flag below half health Fixed Burn on a City Center starting right away instead of showing its cost first Kingdoms Added Lay Siege to every kingdom building for players outside the kingdom, opening from the border inward as for a city Fixed a War Camp offering no way to attack it Fixed a kingdom's buildings showing its Warehouse, perks, Repair and Demolish to players outside the kingdom Fixed Repair appearing twice for a kingdom's members Carried weapons Moved every carried weapon and shield across the front of your character, instead of off to one side Fixed a carried crossbow being drawn across your character's face Increased the size weapons are carried at: the spear and the longbow by about a third, the axe by a fifth, the dagger by a tenth Sword, crossbow and shield sizes unchanged Moved every weapon carrying a Special Metal to match Moved the Sewer Torch into your hand, held out to the side Fighting other players Added Attack to another player's card, which puts you on their Enemy list Added weapon-versus-armor matchups to hits between players Changed a player you attack to fight back on their own while you are in reach Blocked attacking players in a dungeon, in your own kingdom, or in a kingdom allied with yours Added fighting between a kingdom's ruler and its members, during Anarchy only Blocked attacking a player who has just arrived, until they move or act Added the Battle Scar: dying to a player, their pet or their Golem costs 5 max health, with 1 back every hour Set Battle Scars to stack 5 per death, up to half your max health. Tower kills leave none Fixed a player you follow to the same flag not being drawn when you arrive Fixed a player who travels near you walking over from where they left, or lingering there, instead of appearing where they land