<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Announcements]]></title><description><![CDATA[News from us: updates, events and downtime.]]></description><link>https://forum.parallelkingdomreborn.com/category/1</link><generator>RSS for Node</generator><lastBuildDate>Sun, 11 Oct 2026 14:44:46 GMT</lastBuildDate><atom:link href="https://forum.parallelkingdomreborn.com/category/1.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 10 Oct 2026 02:12:32 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Patch Notes 10/9]]></title><description><![CDATA[Patch Notes: October 9, 2026
Ice Metal

Added Ice Metal, infused with 3 Ice Bars at the Workshop
Added the Ice Feather and the Ice Bar (1 Iron, 1 Ice Feather, 100 Gyront Shell; Metallurgy 3)
Added a chance for an Ice weapon to chill what you hit and Ice armor to chill what hits you, lower against ranged hits
Added Chilled: half speed and 15% less dodge for 30 seconds

Zagharu

Added the Zagharu, a rare ice bird that can appear near a flag or tower on high ground
Set its health to grow with the strongest player fighting it
Added a chilling bite, a chance to drop an Ice Feather, and immunity to chill and nets

Starting-point card

Changed the blocked-location steps to match your browser, or your phone's own settings when the browser is not allowed location
Added a Reload button and a link to your browser's help

Kingdom war on players

Added Declare War and End War to a player's menu, for members with Commanding
Added Enemies to a kingdom's People page
Changed a declared war to last until it is ended, not 24 hours; striking buildings is still 24 hours
Added ending a war when the player joins the kingdom or the kingdoms settle a surrender

Kingdom flags

Added Members Only: a kingdom can shut its flags, towers, obelisks and Castle to non-members
Added Passage to a kingdom's People page: the switch, requests and guests
Added Request Access on a Members Only flag, answered with Let through or Turn away by the ruler and members with Surveying
Added the non-member tax rate for guests
Added a wait before a turned-away player may ask again, the same as a Private flag

Send Pet

Fixed Send Pet and Send Golems to Attack walking you to the creature instead of sending them

Damage numbers

Fixed damage numbers not showing on a hit or bite that poisons, including a Spider's Envenom and bites on you

Deactivate account

Added Deactivate to Options &gt; Account: confirm with your password and every device is signed out
Added 30 days to cancel by signing in; after that the account is deleted and its flags turn white
Changed taking over an ownerless flag to give it your name and color

Fire Bomb

Added the Fire Bomb at Alchemy 3: 2 Refined Oil, 2 Sulfur and 2 Great Fern Sap makes 1
Added Throw a Fire Bomb to a creature or an enemy flag: it hurts everything within 50 m of you
Set the damage to the creature you tapped and up to 6 more fighting you at 20% of max HP (bosses 5%), 25% more at Alchemy 3
Set the damage to each enemy flag in the blast at 95: three bombs destroy a flag, and its owner becomes your enemy
Blocked it from hurting other players, pets and golems (for now), and from being dumped for gold
Added a 3 second cast that moving or a hit breaks, and a 10 second wait between throws

Net

Fixed Throw a Net often saying Too far to reach from beyond its range

Shooting a bow

Blocked a Shield from protecting you while you shoot a bow, until a target is in melee range
Fixed a Shield or second weapon showing in your off hand while shooting

Info window

Removed health from a creature's Info window

Spider Queen

Changed her health from 360 to 720

Creature chase

Changed creatures to strike while they move: one as fast as you hits you as you run, a slower one falls behind

Poison

Changed Poison to 2 to 6 damage every 3.5 seconds for 60 seconds, the same on everything
Changed the Spider pet's Envenom to the same poison, which does not stack
Changed the Sewer Turtle to take no Poison damage

]]></description><link>https://forum.parallelkingdomreborn.com/topic/68/patch-notes-10-9</link><guid isPermaLink="true">https://forum.parallelkingdomreborn.com/topic/68/patch-notes-10-9</guid><dc:creator><![CDATA[pkadmin]]></dc:creator><pubDate>Sat, 10 Oct 2026 02:12:32 GMT</pubDate></item><item><title><![CDATA[Patch Notes 10/5]]></title><description><![CDATA[Patch Notes: October 5, 2026
Druid

Added the Druid class: Requirement of Tactics 3
Added a healing aura around a Druid
Added Replenish to other players' menus for Druids
Added dodge for Druids without heavy armor or a shield
Added higher Tactics caps for Druids
Added a Staff sharing Tactics with pets and golems
Added pets resting half as long

Tactics

Added Tactics, a combat skill that increases damage against creatures
Added a Tactics badge under your health bar
Added Tactics keeping its value while you are logged out

Staff

Added the Staff, a one-handed weapon only a Druid can use
Added the Staff to Blacksmithing 1

Legion

Added the Legion class: Requirement of Cleave 3
Added +1, +2 and +3 attack with a Spear at levels 1, 3 and 5
Added +1 and +2 Defense with a Shield at levels 2 and 4
Added Defense for each nearby player carrying a Shield
Added a Legion badge under your health bar

Legion Tokens

Added Legion Tokens, dropped by Vicious and Epic creatures when a Legion kills them
Added the token count to the Character page
Added tokens belonging to your current class: they wait for you if you change class

Monk

Added the Monk

Legion gear

Added the Phalanx Shield, Spartan Spear, Phalanx Armor and Phalanx Helmet to the Monk's wares
Set all four as bound to you: can't be sold, sent or dropped
Added a Preview for each of the Monk's wares
Capped each at one per player

Skill Reset Scroll

Added the Skill Reset Scroll: resets your class and skills with every point back, instead of 200 Food
Added one Skill Reset Scroll for every player
Added bound items: can't be sold, posted, dropped or stored

Changing gear

Changed the weapon changeover to apply to any swap, including two weapons of the same kind and bare hands: the first attack after it deals no damage
Added an armor changeover: the first hit you take after changing your armor or shield ignores your armor

Shield Charge and Send Pet

Changed Shield Charge to show on a creature's or player's menu only once you have learned it
Changed Send Pet to show only while a trained pet is out

Golems

Added a confirmation to Dismiss Golem on a Golem's own menu

Worn gear

Changed worn weapons, shields and the torch to draw sharper, especially on phones and in the Preview

Walking

Fixed the left foot stepping twice for every right step

Swag

Fixed worn swag not showing after you log in

Skinned gear

Removed Dump from the menu of a piece wearing a skin

Halloween Staff Skin

Added the Halloween Staff Skin to the Scarecrow's stall: 500 Pumpkin Seeds

Jack-o-Lantern preview

Fixed the candle not flickering in the Jack-o-Lantern preview

Kingdom Towers

Changed Kingdom Towers, Obelisks and War Towers to shoot only enemy players and their war Golems
Fixed them shooting buildings, flags, saplings, pets and Worker Golems
Fixed them shooting players who are indoors or down

Castles

Fixed Bring Materials saying you are too far away
Fixed the kingdom store, Furnace, levy and War Table refusing from across the field

Brick Furnace

Changed the Furnace so any kingdom member can fire it, once a day
Changed its Bricks to go to the player who fired it, not the kingdom's store
Changed it to burn only Food you bought or earned from kills, not Starter Food or Gifted Food
Building and raising it is still the ruler's

Dungeons

Added a 10 minute closing timer once a dungeon is cleared, shown under the room name
Added Rejoin into a cleared dungeon until it closes
Changed a cleared dungeon to close when the timer runs out, not when the last player leaves
Fixed Rejoin and Enter doing nothing after leaving a dungeon you reconnected into

The Hollow

Changed the Hollow into a clearing with a campfire, a grave mound, the Mourning Tree's glade and a wall of trees
Reduced the Hollow's walk radius from 600 m to 250 m
Changed every tutorial card to shorter, plainer text
Added 10 Starter Food to each tutorial step that asks you to do something

Starter Food

Changed new characters to start with 0 Starter Food and earn 200: 80 in the Hollow, 120 from Getting Started
Existing characters unchanged: they keep the 200 they started with

Getting Started

Added a Claim button: a finished step pays when you claim it
Added 20 Starter Food to each of the six steps, beside its 25 gold and 25 EXP
Added a tap on each step to open what to do, its reward and Show me; the current step opens by itself
Added a progress bar
Added a Second flag planted card: the step finishes when you Visit a flag
Removed Hide this list: the list folds instead
Added Next Steps after the six: enter a dungeon, sell on the Market, add a friend and reach level 5, each 40 gold and 50 EXP

Location card

Added a Share my location button: the card explains before your browser asks
Changed a blocked location to show numbered steps to turn it back on
Added steps for your phone or computer's own Location setting when the site is already allowed
Increased the GPS wait from 10 seconds to 30, then falls back to a quicker reading

Friends and Enemies

Changed attacking or raiding a friend's things to end the friendship, as marking them an enemy does
Removed every friendship where one player had the other on their Enemy list
Blocked players on an owner's Enemy list from asking for access to their private holdings

Chat

Changed chat to open on the tab you left, not the channel of the newest line
Added a Chat page to Options: open to the last tab or the channel of the last message

Map

Changed zoom out to stop just far enough to see both sides of your walk circle
Fixed the map loading New York before your own location

Compass

Fixed the waypoint arrow staying on the map after the Compass is gone

Phone app

Added the website's maintenance page when the server is offline: it retries on its own
Added a No Connection page when the phone itself is offline
Changed sign-in to say the server cannot be reached, not Failed to fetch

]]></description><link>https://forum.parallelkingdomreborn.com/topic/54/patch-notes-10-5</link><guid isPermaLink="true">https://forum.parallelkingdomreborn.com/topic/54/patch-notes-10-5</guid><dc:creator><![CDATA[pkadmin]]></dc:creator><pubDate>Mon, 05 Oct 2026 17:03:00 GMT</pubDate></item><item><title><![CDATA[Patch Notes 9/30]]></title><description><![CDATA[Patch Notes: September 30, 2026
Pumpkins

Added Pumpkins, walking Jack-o-Lanterns, on land through October
Converted some existing creatures into Pumpkins
Added 1 Pumpkin Seed to every Pumpkin kill
Set Pumpkins to leave on November 1st

Pumpkin Seeds

Added Pumpkin Seeds: weightless, tradeable, never spoil
Added seeds to the Scarecrow at 2 for 1 Food
Blocked buying seeds with Starter Food or Gifted Food
Seeds remain yours after October

The Scarecrow

Added the Scarecrow's stall to every Trade Post, through October
Added a full-screen preview of every item, held by your character

Skins

Added Halloween Sword, Axe, Dagger, Spear, Longbow, Crossbow and Shield Skins, 500 seeds each
Added a weightless Skins pouch to Items
Added Apply Skin and Remove Skin to the gear card
Capped each skin to its own gear type
Added a firelight glow to Halloween weapons and a flicker to the Halloween Shield's face
Stats, upgrades, metals and gems unchanged by a skin
Added skins to parcels, cash on delivery included
Blocked selling skins on the market

Jack-o-Lantern

Added the Jack-o-Lantern, 200 seeds, weightless
Added Set it down, on dry ground outdoors, and Pick It Up, owner only
Set lantern health to 200 and burn to 25 hours
Blocked Catapults from targeting lanterns
Blocked picking up a burning lantern
Blocked dropping lanterns as a pile
Added lanterns to parcels, cash on delivery included

Pumpkin Head

Added the Pumpkin Head, 1,000 seeds: a lit lantern worn over your face
Set its weight to 0 kg
Blocked losing it on death, dropping it and dumping it
Removed Improve, Mend, Apply Skin, metals and gems from its card
Restored your face when you take it off
Added it to the market and parcels
Changed portraits to show a worn Pumpkin Head, flicker included
Leaderboard top three still show your face

Scarecrow Flag Decoration

Added the Scarecrow Flag Decoration, 1,000 seeds
Added the Wardrobe to your Character sheet, with Fly it and Take it off
Set your first copy to fly at once on every flag you own, and every one you plant
Set looks to be permanent and weightless, kept when a flag burns
Added extra copies, counted in your Wardrobe
Set every flag to fly its owner's look
Added looks to parcels, gift or cash on delivery
Blocked posting your last copy of a look your flags are flying
Flag size and claim unchanged

Pumpkin Shot

Added the Pumpkin Shot, 1,000 seeds: Catapults throw burning Jack-o-Lanterns instead of stones
Added Catapult looks to the Wardrobe, with Load it and Take it off
Set it on every Catapult you own, including ones trained later
Blocked posting your last Pumpkin Shot while it is loaded
Damage, reach and rate of fire unchanged

Hot Apple Cider

Added Hot Apple Cider, 10 seeds: +10 Speed, +2% HP every 5s, +1 Attack and +1 Defense for 1 hour
Set it outside your potion limit, one mug at a time, stacking with other heals
Blocked buying it with a full pack (0.1 kg each)

Fighting players

Added Throw a Net (10s) and Shield Charge to a player's menu
Netted or charged players can still attack
Added Send Pet and Send Golems to a player's menu
Changed your pet and Golems to join your attack after your first hit
Changed their hits on a player to count as yours: Enemy list, Battle Scar
Blocked travel while held, or while your pet or Golems fight a player, until 5s after the last hit
Blocked sending pets and Golems where Attack is blocked
Blocked building and planting flags for 5s after a player, pet or Golem hits you
Changed any landed hit to stop a flag or building in progress

Combat and movement

Fixed re-pressing Attack restarting your swing
Fixed gear changes and speed effects mid-walk not changing your speed until the next walk

City Sewer

Fixed killers running into walls and blocking the way
Fixed creatures and drops stuck in room corners
Fixed Sydney counting as your nearest free refuge from a Sewer
Fixed players, Golems and your own character missing from the map after reconnecting in a Sewer

Golems

Added Dismiss to the Compass for a following Golem, or an idle one with no building, with a confirmation

Pets

Fixed Recall resetting your pet's timer

Troll Huts

Fixed a damaged Troll Hut sending every wave at once after a restart or a quiet spell

Dragons

Raised Dragon kill gold to 8x a normal kill

Flags

Added a 3 Wood refund when you Destroy your own flag

Market

Increased listing time from 3 days to 7

Forum

Changed forum names to match your character's name exactly, symbols included

Phone app

Added Download Updated APK and Visit Forum Thread to the New version out and Update needed cards
Apps older than this update still open the forum

]]></description><link>https://forum.parallelkingdomreborn.com/topic/44/patch-notes-9-30</link><guid isPermaLink="true">https://forum.parallelkingdomreborn.com/topic/44/patch-notes-9-30</guid><dc:creator><![CDATA[Daniel]]></dc:creator><pubDate>Thu, 01 Oct 2026 16:23:39 GMT</pubDate></item><item><title><![CDATA[Patch Notes 9/29]]></title><description><![CDATA[
Terms of Service and Privacy Policy

Changed both; you are asked to accept them the next time you play
Added a rule of one account per person
Added checks for faked locations, emulators and modified versions of the game, described in the Privacy Policy


Phone app

Changed the app to ask for your location when it opens


Tutorial

Changed the last step to wait for a good location fix before you surface
Fixed the last step waiting forever when your device never answers about your location: after a few seconds it says what to do and offers Try again
Changed a blocked location to be reported at once, with steps for your device, including Windows and Mac


Burning buildings

Changed a burning building to show a flickering flame and a glow at its center


Chat

Added a Kingdom tab, reaching every member of your kingdom wherever they are
Added a Trade tab, reaching everyone and posted to its own Discord channel
Added item links: type an item's name in brackets, like [Iron], and tap it to open its Info page
Changed the chat line to show the newest message from every channel, tagged [Global], [Trade], [Local], [City] or [Kingdom]


War Golems

Changed a Golem that cannot follow your jump to stay where you left it, instead of walking back to its post
Changed it to stay there until you give it an order in person, call it to your War Camp with a Compass, or release it from the Compass map


Dungeons

Blocked building and planting anything in a dungeon, flags and berries included
Changed the Plant Flag and Plant Berry Quick Slots and the Build button to be grayed out in a dungeon
Fixed the Spider Queen vanishing with no drop when your poison killed her while you were disconnected


Connection

Fixed your character staying in the world for minutes after your connection was lost: it now leaves within 2 minutes


Starter Food and Gifted Food

Changed new characters to start with 200 Starter Food instead of 200 Food
Set Starter Food to pay for leveling up only, spent first when you level
Added Gifted Food: Food from a game gift arrives as Gifted Food, spent before your own Food
Blocked trading, selling, posting and dropping Starter Food and Gifted Food
Blocked Gifted Food from paying for Roc Shrine Tickets, Parchment, forging a gem, refining oil, a Library, or hatching, feeding, training or teaching a pet whose whistle can be sold


Actions

Fixed walking while chopping, mining, harvesting and other work: starting any action except attacking now stops you where you stand
Changed moving to cancel any action except attacking
Changed setting a building on fire to take 3 s, with the Crude Oil spent only when it catches
Changed starting a repair to take 3 s
Changed taking a hit to cancel setting a fire, starting a repair, brewing, assembling and refining, keeping any units already made


Friends and Enemies

Changed marking a friend as an enemy to end the friendship for both of you, or cancel a waiting friend request


Characters

Replaced every character's body with a painted one to match the faces: wool shirt, belt, gloves, trousers and boots
Fixed legs not moving while you walked over to chop a tree or pick berries
Fixed characters gliding across the floor inside buildings
Raised every character's head slightly, onto the shoulders
Changed a worn Breastplate or Leather Armor to be drawn on your character, tinted by its Special Metal, instead of beside you


Sieges

Fixed Burn doing nothing on an enemy flag below half health
Fixed Burn on a City Center starting right away instead of showing its cost first


Kingdoms

Added Lay Siege to every kingdom building for players outside the kingdom, opening from the border inward as for a city
Fixed a War Camp offering no way to attack it
Fixed a kingdom's buildings showing its Warehouse, perks, Repair and Demolish to players outside the kingdom
Fixed Repair appearing twice for a kingdom's members


Carried weapons

Moved every carried weapon and shield across the front of your character, instead of off to one side
Fixed a carried crossbow being drawn across your character's face
Increased the size weapons are carried at: the spear and the longbow by about a third, the axe by a fifth, the dagger by a tenth
Sword, crossbow and shield sizes unchanged
Moved every weapon carrying a Special Metal to match
Moved the Sewer Torch into your hand, held out to the side


Fighting other players

Added Attack to another player's card, which puts you on their Enemy list
Added weapon-versus-armor matchups to hits between players
Changed a player you attack to fight back on their own while you are in reach
Blocked attacking players in a dungeon, in your own kingdom, or in a kingdom allied with yours
Added fighting between a kingdom's ruler and its members, during Anarchy only
Blocked attacking a player who has just arrived, until they move or act
Added the Battle Scar: dying to a player, their pet or their Golem costs 5 max health, with 1 back every hour
Set Battle Scars to stack 5 per death, up to half your max health. Tower kills leave none
Fixed a player you follow to the same flag not being drawn when you arrive
Fixed a player who travels near you walking over from where they left, or lingering there, instead of appearing where they land



]]></description><link>https://forum.parallelkingdomreborn.com/topic/30/patch-notes-9-29</link><guid isPermaLink="true">https://forum.parallelkingdomreborn.com/topic/30/patch-notes-9-29</guid><dc:creator><![CDATA[Daniel]]></dc:creator><pubDate>Tue, 29 Sep 2026 18:50:57 GMT</pubDate></item></channel></rss>