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Parallel Kingdom Reborn

Parallel Kingdom Reborn

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  4. Patch Notes 9/29

Patch Notes 9/29

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  • D
    D
    Daniel
    wrote last edited by
    #1
    • Terms of Service and Privacy Policy
      • Changed both; you are asked to accept them the next time you play
      • Added a rule of one account per person
      • Added checks for faked locations, emulators and modified versions of the game, described in the Privacy Policy
    • Phone app
      • Changed the app to ask for your location when it opens
    • Tutorial
      • Changed the last step to wait for a good location fix before you surface
      • Fixed the last step waiting forever when your device never answers about your location: after a few seconds it says what to do and offers Try again
      • Changed a blocked location to be reported at once, with steps for your device, including Windows and Mac
    • Burning buildings
      • Changed a burning building to show a flickering flame and a glow at its center
    • Chat
      • Added a Kingdom tab, reaching every member of your kingdom wherever they are
      • Added a Trade tab, reaching everyone and posted to its own Discord channel
      • Added item links: type an item's name in brackets, like [Iron], and tap it to open its Info page
      • Changed the chat line to show the newest message from every channel, tagged [Global], [Trade], [Local], [City] or [Kingdom]
    • War Golems
      • Changed a Golem that cannot follow your jump to stay where you left it, instead of walking back to its post
      • Changed it to stay there until you give it an order in person, call it to your War Camp with a Compass, or release it from the Compass map
    • Dungeons
      • Blocked building and planting anything in a dungeon, flags and berries included
      • Changed the Plant Flag and Plant Berry Quick Slots and the Build button to be grayed out in a dungeon
      • Fixed the Spider Queen vanishing with no drop when your poison killed her while you were disconnected
    • Connection
      • Fixed your character staying in the world for minutes after your connection was lost: it now leaves within 2 minutes
    • Starter Food and Gifted Food
      • Changed new characters to start with 200 Starter Food instead of 200 Food
      • Set Starter Food to pay for leveling up only, spent first when you level
      • Added Gifted Food: Food from a game gift arrives as Gifted Food, spent before your own Food
      • Blocked trading, selling, posting and dropping Starter Food and Gifted Food
      • Blocked Gifted Food from paying for Roc Shrine Tickets, Parchment, forging a gem, refining oil, a Library, or hatching, feeding, training or teaching a pet whose whistle can be sold
    • Actions
      • Fixed walking while chopping, mining, harvesting and other work: starting any action except attacking now stops you where you stand
      • Changed moving to cancel any action except attacking
      • Changed setting a building on fire to take 3 s, with the Crude Oil spent only when it catches
      • Changed starting a repair to take 3 s
      • Changed taking a hit to cancel setting a fire, starting a repair, brewing, assembling and refining, keeping any units already made
    • Friends and Enemies
      • Changed marking a friend as an enemy to end the friendship for both of you, or cancel a waiting friend request
    • Characters
      • Replaced every character's body with a painted one to match the faces: wool shirt, belt, gloves, trousers and boots
      • Fixed legs not moving while you walked over to chop a tree or pick berries
      • Fixed characters gliding across the floor inside buildings
      • Raised every character's head slightly, onto the shoulders
      • Changed a worn Breastplate or Leather Armor to be drawn on your character, tinted by its Special Metal, instead of beside you
    • Sieges
      • Fixed Burn doing nothing on an enemy flag below half health
      • Fixed Burn on a City Center starting right away instead of showing its cost first
    • Kingdoms
      • Added Lay Siege to every kingdom building for players outside the kingdom, opening from the border inward as for a city
      • Fixed a War Camp offering no way to attack it
      • Fixed a kingdom's buildings showing its Warehouse, perks, Repair and Demolish to players outside the kingdom
      • Fixed Repair appearing twice for a kingdom's members
    • Carried weapons
      • Moved every carried weapon and shield across the front of your character, instead of off to one side
      • Fixed a carried crossbow being drawn across your character's face
      • Increased the size weapons are carried at: the spear and the longbow by about a third, the axe by a fifth, the dagger by a tenth
      • Sword, crossbow and shield sizes unchanged
      • Moved every weapon carrying a Special Metal to match
      • Moved the Sewer Torch into your hand, held out to the side
    • Fighting other players
      • Added Attack to another player's card, which puts you on their Enemy list
      • Added weapon-versus-armor matchups to hits between players
      • Changed a player you attack to fight back on their own while you are in reach
      • Blocked attacking players in a dungeon, in your own kingdom, or in a kingdom allied with yours
      • Added fighting between a kingdom's ruler and its members, during Anarchy only
      • Blocked attacking a player who has just arrived, until they move or act
      • Added the Battle Scar: dying to a player, their pet or their Golem costs 5 max health, with 1 back every hour
      • Set Battle Scars to stack 5 per death, up to half your max health. Tower kills leave none
      • Fixed a player you follow to the same flag not being drawn when you arrive
      • Fixed a player who travels near you walking over from where they left, or lingering there, instead of appearing where they land
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