<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Patch Notes 9/29]]></title><description><![CDATA[<ul>
<li>Terms of Service and Privacy Policy
<ul>
<li>Changed both; you are asked to accept them the next time you play</li>
<li>Added a rule of one account per person</li>
<li>Added checks for faked locations, emulators and modified versions of the game, described in the Privacy Policy</li>
</ul>
</li>
<li>Phone app
<ul>
<li>Changed the app to ask for your location when it opens</li>
</ul>
</li>
<li>Tutorial
<ul>
<li>Changed the last step to wait for a good location fix before you surface</li>
<li>Fixed the last step waiting forever when your device never answers about your location: after a few seconds it says what to do and offers Try again</li>
<li>Changed a blocked location to be reported at once, with steps for your device, including Windows and Mac</li>
</ul>
</li>
<li>Burning buildings
<ul>
<li>Changed a burning building to show a flickering flame and a glow at its center</li>
</ul>
</li>
<li>Chat
<ul>
<li>Added a Kingdom tab, reaching every member of your kingdom wherever they are</li>
<li>Added a Trade tab, reaching everyone and posted to its own Discord channel</li>
<li>Added item links: type an item's name in brackets, like [Iron], and tap it to open its Info page</li>
<li>Changed the chat line to show the newest message from every channel, tagged [Global], [Trade], [Local], [City] or [Kingdom]</li>
</ul>
</li>
<li>War Golems
<ul>
<li>Changed a Golem that cannot follow your jump to stay where you left it, instead of walking back to its post</li>
<li>Changed it to stay there until you give it an order in person, call it to your War Camp with a Compass, or release it from the Compass map</li>
</ul>
</li>
<li>Dungeons
<ul>
<li>Blocked building and planting anything in a dungeon, flags and berries included</li>
<li>Changed the Plant Flag and Plant Berry Quick Slots and the Build button to be grayed out in a dungeon</li>
<li>Fixed the Spider Queen vanishing with no drop when your poison killed her while you were disconnected</li>
</ul>
</li>
<li>Connection
<ul>
<li>Fixed your character staying in the world for minutes after your connection was lost: it now leaves within 2 minutes</li>
</ul>
</li>
<li>Starter Food and Gifted Food
<ul>
<li>Changed new characters to start with 200 Starter Food instead of 200 Food</li>
<li>Set Starter Food to pay for leveling up only, spent first when you level</li>
<li>Added Gifted Food: Food from a game gift arrives as Gifted Food, spent before your own Food</li>
<li>Blocked trading, selling, posting and dropping Starter Food and Gifted Food</li>
<li>Blocked Gifted Food from paying for Roc Shrine Tickets, Parchment, forging a gem, refining oil, a Library, or hatching, feeding, training or teaching a pet whose whistle can be sold</li>
</ul>
</li>
<li>Actions
<ul>
<li>Fixed walking while chopping, mining, harvesting and other work: starting any action except attacking now stops you where you stand</li>
<li>Changed moving to cancel any action except attacking</li>
<li>Changed setting a building on fire to take 3 s, with the Crude Oil spent only when it catches</li>
<li>Changed starting a repair to take 3 s</li>
<li>Changed taking a hit to cancel setting a fire, starting a repair, brewing, assembling and refining, keeping any units already made</li>
</ul>
</li>
<li>Friends and Enemies
<ul>
<li>Changed marking a friend as an enemy to end the friendship for both of you, or cancel a waiting friend request</li>
</ul>
</li>
<li>Characters
<ul>
<li>Replaced every character's body with a painted one to match the faces: wool shirt, belt, gloves, trousers and boots</li>
<li>Fixed legs not moving while you walked over to chop a tree or pick berries</li>
<li>Fixed characters gliding across the floor inside buildings</li>
<li>Raised every character's head slightly, onto the shoulders</li>
<li>Changed a worn Breastplate or Leather Armor to be drawn on your character, tinted by its Special Metal, instead of beside you</li>
</ul>
</li>
<li>Sieges
<ul>
<li>Fixed Burn doing nothing on an enemy flag below half health</li>
<li>Fixed Burn on a City Center starting right away instead of showing its cost first</li>
</ul>
</li>
<li>Kingdoms
<ul>
<li>Added Lay Siege to every kingdom building for players outside the kingdom, opening from the border inward as for a city</li>
<li>Fixed a War Camp offering no way to attack it</li>
<li>Fixed a kingdom's buildings showing its Warehouse, perks, Repair and Demolish to players outside the kingdom</li>
<li>Fixed Repair appearing twice for a kingdom's members</li>
</ul>
</li>
<li>Carried weapons
<ul>
<li>Moved every carried weapon and shield across the front of your character, instead of off to one side</li>
<li>Fixed a carried crossbow being drawn across your character's face</li>
<li>Increased the size weapons are carried at: the spear and the longbow by about a third, the axe by a fifth, the dagger by a tenth</li>
<li>Sword, crossbow and shield sizes unchanged</li>
<li>Moved every weapon carrying a Special Metal to match</li>
<li>Moved the Sewer Torch into your hand, held out to the side</li>
</ul>
</li>
<li>Fighting other players
<ul>
<li>Added Attack to another player's card, which puts you on their Enemy list</li>
<li>Added weapon-versus-armor matchups to hits between players</li>
<li>Changed a player you attack to fight back on their own while you are in reach</li>
<li>Blocked attacking players in a dungeon, in your own kingdom, or in a kingdom allied with yours</li>
<li>Added fighting between a kingdom's ruler and its members, during Anarchy only</li>
<li>Blocked attacking a player who has just arrived, until they move or act</li>
<li>Added the Battle Scar: dying to a player, their pet or their Golem costs 5 max health, with 1 back every hour</li>
<li>Set Battle Scars to stack 5 per death, up to half your max health. Tower kills leave none</li>
<li>Fixed a player you follow to the same flag not being drawn when you arrive</li>
<li>Fixed a player who travels near you walking over from where they left, or lingering there, instead of appearing where they land</li>
</ul>
</li>
</ul>
]]></description><link>https://forum.parallelkingdomreborn.com/topic/30/patch-notes-9-29</link><generator>RSS for Node</generator><lastBuildDate>Sun, 11 Oct 2026 14:42:15 GMT</lastBuildDate><atom:link href="https://forum.parallelkingdomreborn.com/topic/30.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 29 Sep 2026 18:50:57 GMT</pubDate><ttl>60</ttl></channel></rss>