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  • Attacking fleeing mobs not walking to mob

    Bug Reports
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    V
    noticed it isnt just fleeing mobs too. If you attack a mob and they move towards you, your character will move to the position they were located at the time of the click. Not to their active location.
  • Throw net button moved below shield charge

    Suggestions fixed
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    pkadminP
    Good call, this is in. Shield Charge now sits right under Attack, with Throw a Net below it, so a press that misses Attack costs you a cooldown instead of a net. Throw a Fire Bomb moved below Shield Charge too, for the same reason. It works this way on a creature's menu and on a player's. On the phone app it needs the latest build from the Android Test Client post.
  • Map issues, structures disappearing.

    Bug Reports needs-info
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    No. 12:30 pm CST 10/09/2026 Just travelled to the city, but the effect followed me everywhere. Even my home for about 2 hours. I was on android client, it started having issues and I troubleshooted via all clients. So same time. Phone was using data plan and pc on wifi. No hasn't happened today.
  • Patch Notes 10/9

    Announcements
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    pkadminP
    Patch Notes: October 9, 2026 Ice Metal Added Ice Metal, infused with 3 Ice Bars at the Workshop Added the Ice Feather and the Ice Bar (1 Iron, 1 Ice Feather, 100 Gyront Shell; Metallurgy 3) Added a chance for an Ice weapon to chill what you hit and Ice armor to chill what hits you, lower against ranged hits Added Chilled: half speed and 15% less dodge for 30 seconds Zagharu Added the Zagharu, a rare ice bird that can appear near a flag or tower on high ground Set its health to grow with the strongest player fighting it Added a chilling bite, a chance to drop an Ice Feather, and immunity to chill and nets Starting-point card Changed the blocked-location steps to match your browser, or your phone's own settings when the browser is not allowed location Added a Reload button and a link to your browser's help Kingdom war on players Added Declare War and End War to a player's menu, for members with Commanding Added Enemies to a kingdom's People page Changed a declared war to last until it is ended, not 24 hours; striking buildings is still 24 hours Added ending a war when the player joins the kingdom or the kingdoms settle a surrender Kingdom flags Added Members Only: a kingdom can shut its flags, towers, obelisks and Castle to non-members Added Passage to a kingdom's People page: the switch, requests and guests Added Request Access on a Members Only flag, answered with Let through or Turn away by the ruler and members with Surveying Added the non-member tax rate for guests Added a wait before a turned-away player may ask again, the same as a Private flag Send Pet Fixed Send Pet and Send Golems to Attack walking you to the creature instead of sending them Damage numbers Fixed damage numbers not showing on a hit or bite that poisons, including a Spider's Envenom and bites on you Deactivate account Added Deactivate to Options > Account: confirm with your password and every device is signed out Added 30 days to cancel by signing in; after that the account is deleted and its flags turn white Changed taking over an ownerless flag to give it your name and color Fire Bomb Added the Fire Bomb at Alchemy 3: 2 Refined Oil, 2 Sulfur and 2 Great Fern Sap makes 1 Added Throw a Fire Bomb to a creature or an enemy flag: it hurts everything within 50 m of you Set the damage to the creature you tapped and up to 6 more fighting you at 20% of max HP (bosses 5%), 25% more at Alchemy 3 Set the damage to each enemy flag in the blast at 95: three bombs destroy a flag, and its owner becomes your enemy Blocked it from hurting other players, pets and golems (for now), and from being dumped for gold Added a 3 second cast that moving or a hit breaks, and a 10 second wait between throws Net Fixed Throw a Net often saying Too far to reach from beyond its range Shooting a bow Blocked a Shield from protecting you while you shoot a bow, until a target is in melee range Fixed a Shield or second weapon showing in your off hand while shooting Info window Removed health from a creature's Info window Spider Queen Changed her health from 360 to 720 Creature chase Changed creatures to strike while they move: one as fast as you hits you as you run, a slower one falls behind Poison Changed Poison to 2 to 6 damage every 3.5 seconds for 60 seconds, the same on everything Changed the Spider pet's Envenom to the same poison, which does not stack Changed the Sewer Turtle to take no Poison damage
  • Android Client Testing

    Pinned General Discussion
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    D
    @Toastina said: Happy to help ️ Added https://forum.parallelkingdomreborn.com/post/23
  • Berry and bricks

    Bug Reports not-a-bug
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    pkadminP
    Thanks for flagging this. It's working as intended, but it isn't obvious. Bricks come from the EXP an action is worth, and leftovers carry over to your next action. A berry pick is a small action, so on your own kingdom's ground it takes about two or three picks to make one Brick: you'll see one on the 3rd pick, then the 5th, then the 8th, and so on. Chopping a tree is worth a lot more and gives Bricks every time. If you're harvesting on another kingdom's land, the Bricks go to their store, not your pack.
  • Downgrading a tower

    Suggestions
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    S
    Would be cool to be able to downgrade a tower to just a hardened flag rather than having to delete it and rebuild it. Same for a shrine
  • Option to Compose a new message and enter the recipient.

    Suggestions
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    V
    The only way now I see to send a message is to have someone type in chat you click on them and then press send letter. I would like to be able to do it from the mail menu and type a characters name and be able to mail them. Just in case they have not spoken in chat recently.
  • Larva not dropping any meat in the last 10 hours

    Help and Questions
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    Been hunting larva all night. 10 hours and only 4 has dropped
  • Deactivate/delete account

    Bug Reports fixed
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    pkadminP
    Thanks for flagging this. You're right, there was no way to do it in the game. I've added it, and it is in today's update. It is under Options > Account > Deactivate: You confirm with your password, and every device is signed out. If you sign in again with your password within 30 days, the account is active again and nothing is lost. After 30 days the account is deleted. Your flags turn white and stay standing for anyone to take over. Everything else goes with the character. For 90 days after that, I can still restore it if you email [email protected].
  • Send pet to attack

    Bug Reports fixed
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    0 Votes
    2 Posts
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    pkadminP
    Thanks EntropyDealer, found both. Send Pet: pressing it on a creature walked your character over to the creature, and the pet only went once you got there. Now the pet goes and you stay where you are. Send Golems to Attack did the same thing and is fixed too. Damage numbers: when a hit poisoned something, its damage number often didn't show. The same happened when a Spider's bite poisoned you, and when a Spider pet's Envenom bit something. Those numbers show now. Both go live with the next update. The phone app gets the Send Pet part with its next app release.
  • Its hard to see the border when you swap to dark mode.

    Suggestions
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    [image: image.jpeg] Minor but could we make it to when we switch to dark mode the color of the circle changes to be more visible? It just kinda gets lost in the dark mode.
  • Towers are bugged

    Bug Reports fixed
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    Z
    Thank you
  • KD enemies

    Help and Questions
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    Can not find a way to add a single player enemy to the Kingdom except for another kingdom.
  • Kd Buildings

    Help and Questions
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    Hardened flags, KD tower, KD guard tower, and obelisk have no info regarding burn time on the wiki.
  • Dog sleep timer

    Bug Reports fixed
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    pkadminP
    Hi Smitty, thanks for the report. Part of what you saw was a bug, and I've changed how the dog works. It's live now. Two things were going on. First, a dog's age counted the days since you last fed it, even while it sat at home, so a dog you hadn't used in a while came back with a longer rest than it had earned. Second, if you died, the dog went home free but only kept the time it had left, and the whistle never showed that, so it looked like it was sleeping longer. Here is how it works now: Each new outing ages the dog one step, and its rest after that gets 15 minutes longer. It starts at 30 minutes, then 45, 60, and so on, up to 12 hours. The whistle now shows how much time the dog has left. On the app you'll see this after updating to the newest version. If you die, the dog goes home for free and keeps its time. Call it again and it carries on from there, with no rest and no aging. If you send it home yourself, that takes 10 minutes off its time and the rest stays on the whistle for next time. If less than 10 minutes were left, it goes to rest instead. The dog rests when its time runs out, or when the dog itself is knocked out. Feed resets the rest to the shortest and ends any rest in progress. It does not give the dog a fresh hour. Every dog and Spider starts young again with this change. If anything still looks off, tell me what the whistle showed and what the dog did, and I'll look into it.
  • Patch Notes 10/5

    Announcements
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    pkadminP
    Patch Notes: October 5, 2026 Druid Added the Druid class: Requirement of Tactics 3 Added a healing aura around a Druid Added Replenish to other players' menus for Druids Added dodge for Druids without heavy armor or a shield Added higher Tactics caps for Druids Added a Staff sharing Tactics with pets and golems Added pets resting half as long Tactics Added Tactics, a combat skill that increases damage against creatures Added a Tactics badge under your health bar Added Tactics keeping its value while you are logged out Staff Added the Staff, a one-handed weapon only a Druid can use Added the Staff to Blacksmithing 1 Legion Added the Legion class: Requirement of Cleave 3 Added +1, +2 and +3 attack with a Spear at levels 1, 3 and 5 Added +1 and +2 Defense with a Shield at levels 2 and 4 Added Defense for each nearby player carrying a Shield Added a Legion badge under your health bar Legion Tokens Added Legion Tokens, dropped by Vicious and Epic creatures when a Legion kills them Added the token count to the Character page Added tokens belonging to your current class: they wait for you if you change class Monk Added the Monk Legion gear Added the Phalanx Shield, Spartan Spear, Phalanx Armor and Phalanx Helmet to the Monk's wares Set all four as bound to you: can't be sold, sent or dropped Added a Preview for each of the Monk's wares Capped each at one per player Skill Reset Scroll Added the Skill Reset Scroll: resets your class and skills with every point back, instead of 200 Food Added one Skill Reset Scroll for every player Added bound items: can't be sold, posted, dropped or stored Changing gear Changed the weapon changeover to apply to any swap, including two weapons of the same kind and bare hands: the first attack after it deals no damage Added an armor changeover: the first hit you take after changing your armor or shield ignores your armor Shield Charge and Send Pet Changed Shield Charge to show on a creature's or player's menu only once you have learned it Changed Send Pet to show only while a trained pet is out Golems Added a confirmation to Dismiss Golem on a Golem's own menu Worn gear Changed worn weapons, shields and the torch to draw sharper, especially on phones and in the Preview Walking Fixed the left foot stepping twice for every right step Swag Fixed worn swag not showing after you log in Skinned gear Removed Dump from the menu of a piece wearing a skin Halloween Staff Skin Added the Halloween Staff Skin to the Scarecrow's stall: 500 Pumpkin Seeds Jack-o-Lantern preview Fixed the candle not flickering in the Jack-o-Lantern preview Kingdom Towers Changed Kingdom Towers, Obelisks and War Towers to shoot only enemy players and their war Golems Fixed them shooting buildings, flags, saplings, pets and Worker Golems Fixed them shooting players who are indoors or down Castles Fixed Bring Materials saying you are too far away Fixed the kingdom store, Furnace, levy and War Table refusing from across the field Brick Furnace Changed the Furnace so any kingdom member can fire it, once a day Changed its Bricks to go to the player who fired it, not the kingdom's store Changed it to burn only Food you bought or earned from kills, not Starter Food or Gifted Food Building and raising it is still the ruler's Dungeons Added a 10 minute closing timer once a dungeon is cleared, shown under the room name Added Rejoin into a cleared dungeon until it closes Changed a cleared dungeon to close when the timer runs out, not when the last player leaves Fixed Rejoin and Enter doing nothing after leaving a dungeon you reconnected into The Hollow Changed the Hollow into a clearing with a campfire, a grave mound, the Mourning Tree's glade and a wall of trees Reduced the Hollow's walk radius from 600 m to 250 m Changed every tutorial card to shorter, plainer text Added 10 Starter Food to each tutorial step that asks you to do something Starter Food Changed new characters to start with 0 Starter Food and earn 200: 80 in the Hollow, 120 from Getting Started Existing characters unchanged: they keep the 200 they started with Getting Started Added a Claim button: a finished step pays when you claim it Added 20 Starter Food to each of the six steps, beside its 25 gold and 25 EXP Added a tap on each step to open what to do, its reward and Show me; the current step opens by itself Added a progress bar Added a Second flag planted card: the step finishes when you Visit a flag Removed Hide this list: the list folds instead Added Next Steps after the six: enter a dungeon, sell on the Market, add a friend and reach level 5, each 40 gold and 50 EXP Location card Added a Share my location button: the card explains before your browser asks Changed a blocked location to show numbered steps to turn it back on Added steps for your phone or computer's own Location setting when the site is already allowed Increased the GPS wait from 10 seconds to 30, then falls back to a quicker reading Friends and Enemies Changed attacking or raiding a friend's things to end the friendship, as marking them an enemy does Removed every friendship where one player had the other on their Enemy list Blocked players on an owner's Enemy list from asking for access to their private holdings Chat Changed chat to open on the tab you left, not the channel of the newest line Added a Chat page to Options: open to the last tab or the channel of the last message Map Changed zoom out to stop just far enough to see both sides of your walk circle Fixed the map loading New York before your own location Compass Fixed the waypoint arrow staying on the map after the Compass is gone Phone app Added the website's maintenance page when the server is offline: it retries on its own Added a No Connection page when the phone itself is offline Changed sign-in to say the server cannot be reached, not Failed to fetch
  • Chasing sprites to a tower

    Help and Questions
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    ẞ
    Most of the time when I chase a sprite to one of my towers by chopping trees, it delivers me a message on the top of my screen saying, “the mourning sprite was far beneath you; no reward”. I’m just wondering if we can get a better description so we don’t question what this means! thank you!
  • Removing 'dump' option on skinned items.

    Suggestions fixed
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    V
    Thanks, you are great as always.
  • KD Brick Furnace

    Help and Questions fixed
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    pkadminP
    Thanks for flagging this. I added a Brick Furnace page to the guide: https://parallelkingdomreborn.com/wiki/#Brick Furnace While I was in there I also changed how the furnace works. Any member can now fire it, once a day, using their own Food. The Bricks go straight into your pack. Only the ruler can build it or improve it.