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Parallel Kingdom Reborn

Parallel Kingdom Reborn

D

Daniel

@Daniel
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Recent Best Controversial

  • Android Client Testing
    D Daniel
    General Discussion

    @Toastina said:

    Happy to help ☺️

    Added https://forum.parallelkingdomreborn.com/post/23


  • Android Client Testing
    D Daniel
    General Discussion

    @Dakoda4 said:

    @Daniel I would like to test the android client please

    added https://forum.parallelkingdomreborn.com/post/23


  • Android Client Testing
    D Daniel
    General Discussion

    @rickykingz @wannascrapp you've both been added https://forum.parallelkingdomreborn.com/post/23


  • Android Client Testing
    D Daniel
    General Discussion

    @JuicyFruit said:

    Yes please add me ☺️

    Added https://forum.parallelkingdomreborn.com/post/23


  • Android Client Testing
    D Daniel
    General Discussion

    @ZLLA said:

    Yes please

    You've already been added. https://forum.parallelkingdomreborn.com/post/23


  • Android Client Testing
    D Daniel
    General Discussion

    @Elricx said:

    I'll do test

    Added https://forum.parallelkingdomreborn.com/post/23


  • Android Client Testing
    D Daniel
    General Discussion

    @punkdawg said:

    Yes please

    Added https://forum.parallelkingdomreborn.com/post/23


  • Towers are bugged
    D Daniel
    Bug Reports fixed

    I will take a look, thanks!


  • Android Client Testing
    D Daniel
    General Discussion

    @Dicorn said:

    Hola, mucho gusto. ¿Puedo formar parte del grupo de prueba? / Hi, nice to meet you. Can I join the test group?

    Added. Head over to https://forum.parallelkingdomreborn.com/post/23 and read the instructions. APK at the bottom of the post.


  • No zoom
    D Daniel
    Suggestions

    Eventually the web client is going away. It is simply not possible to deal with the amount of spoofing and automation having a browser client presents.

    I've made a minor adjustment to be able to zoom out to view the walkable area around one flag, but it is unlikely it will ever be increased beyond that.


  • NYC TP
    D Daniel
    Bug Reports needs-info

    Is it still doing this?


  • NYC TP
    D Daniel
    Bug Reports needs-info

    Are you on web client or android?


  • Dismissing siege, axeman, archer golems needs confirmation
    D Daniel
    Bug Reports fixed

    This was added.


  • Patch Notes 9/30
    D Daniel
    Announcements

    Patch Notes: September 30, 2026

    Pumpkins

    • Added Pumpkins, walking Jack-o-Lanterns, on land through October
    • Converted some existing creatures into Pumpkins
    • Added 1 Pumpkin Seed to every Pumpkin kill
    • Set Pumpkins to leave on November 1st

    Pumpkin Seeds

    • Added Pumpkin Seeds: weightless, tradeable, never spoil
    • Added seeds to the Scarecrow at 2 for 1 Food
    • Blocked buying seeds with Starter Food or Gifted Food
    • Seeds remain yours after October

    The Scarecrow

    • Added the Scarecrow's stall to every Trade Post, through October
    • Added a full-screen preview of every item, held by your character

    Skins

    • Added Halloween Sword, Axe, Dagger, Spear, Longbow, Crossbow and Shield Skins, 500 seeds each
    • Added a weightless Skins pouch to Items
    • Added Apply Skin and Remove Skin to the gear card
    • Capped each skin to its own gear type
    • Added a firelight glow to Halloween weapons and a flicker to the Halloween Shield's face
    • Stats, upgrades, metals and gems unchanged by a skin
    • Added skins to parcels, cash on delivery included
    • Blocked selling skins on the market

    Jack-o-Lantern

    • Added the Jack-o-Lantern, 200 seeds, weightless
    • Added Set it down, on dry ground outdoors, and Pick It Up, owner only
    • Set lantern health to 200 and burn to 25 hours
    • Blocked Catapults from targeting lanterns
    • Blocked picking up a burning lantern
    • Blocked dropping lanterns as a pile
    • Added lanterns to parcels, cash on delivery included

    Pumpkin Head

    • Added the Pumpkin Head, 1,000 seeds: a lit lantern worn over your face
    • Set its weight to 0 kg
    • Blocked losing it on death, dropping it and dumping it
    • Removed Improve, Mend, Apply Skin, metals and gems from its card
    • Restored your face when you take it off
    • Added it to the market and parcels
    • Changed portraits to show a worn Pumpkin Head, flicker included
    • Leaderboard top three still show your face

    Scarecrow Flag Decoration

    • Added the Scarecrow Flag Decoration, 1,000 seeds
    • Added the Wardrobe to your Character sheet, with Fly it and Take it off
    • Set your first copy to fly at once on every flag you own, and every one you plant
    • Set looks to be permanent and weightless, kept when a flag burns
    • Added extra copies, counted in your Wardrobe
    • Set every flag to fly its owner's look
    • Added looks to parcels, gift or cash on delivery
    • Blocked posting your last copy of a look your flags are flying
    • Flag size and claim unchanged

    Pumpkin Shot

    • Added the Pumpkin Shot, 1,000 seeds: Catapults throw burning Jack-o-Lanterns instead of stones
    • Added Catapult looks to the Wardrobe, with Load it and Take it off
    • Set it on every Catapult you own, including ones trained later
    • Blocked posting your last Pumpkin Shot while it is loaded
    • Damage, reach and rate of fire unchanged

    Hot Apple Cider

    • Added Hot Apple Cider, 10 seeds: +10 Speed, +2% HP every 5s, +1 Attack and +1 Defense for 1 hour
    • Set it outside your potion limit, one mug at a time, stacking with other heals
    • Blocked buying it with a full pack (0.1 kg each)

    Fighting players

    • Added Throw a Net (10s) and Shield Charge to a player's menu
    • Netted or charged players can still attack
    • Added Send Pet and Send Golems to a player's menu
    • Changed your pet and Golems to join your attack after your first hit
    • Changed their hits on a player to count as yours: Enemy list, Battle Scar
    • Blocked travel while held, or while your pet or Golems fight a player, until 5s after the last hit
    • Blocked sending pets and Golems where Attack is blocked
    • Blocked building and planting flags for 5s after a player, pet or Golem hits you
    • Changed any landed hit to stop a flag or building in progress

    Combat and movement

    • Fixed re-pressing Attack restarting your swing
    • Fixed gear changes and speed effects mid-walk not changing your speed until the next walk

    City Sewer

    • Fixed killers running into walls and blocking the way
    • Fixed creatures and drops stuck in room corners
    • Fixed Sydney counting as your nearest free refuge from a Sewer
    • Fixed players, Golems and your own character missing from the map after reconnecting in a Sewer

    Golems

    • Added Dismiss to the Compass for a following Golem, or an idle one with no building, with a confirmation

    Pets

    • Fixed Recall resetting your pet's timer

    Troll Huts

    • Fixed a damaged Troll Hut sending every wave at once after a restart or a quiet spell

    Dragons

    • Raised Dragon kill gold to 8x a normal kill

    Flags

    • Added a 3 Wood refund when you Destroy your own flag

    Market

    • Increased listing time from 3 days to 7

    Forum

    • Changed forum names to match your character's name exactly, symbols included

    Phone app

    • Added Download Updated APK and Visit Forum Thread to the New version out and Update needed cards
    • Apps older than this update still open the forum

  • Title on the flag we own
    D Daniel
    Suggestions

    You can upgrade your flag into a Shrine and name it. Flag's themselves will not be getting an editable name.


  • Sewer suggestions
    D Daniel
    Bug Reports

    The dying and re-entering should be fixed. Mobs were scattering off screen in dungeons when you died.


  • Backpack repair
    D Daniel
    Suggestions

    Death in PK cost players 10% of their unprotected gold (purse granted protection) which is way more than a re-upgrade on a bag for probably everyone any time soon. I'm not really a fan of adding in a purse unless a large portion of the player base requested the mechanic with how PK did it.

    Per 75 food it bought:

    Purse Gold you'd lose 10% of Protected
    +0 25,000 2,500
    +1 50,000 5,000
    +2 75,000 7,500
    +3 100,000 10,000
    +4 125,000 12,500
    +5 150,000 15,000
    +6 175,000 17,500
    +7 200,000 20,000

    And so on


  • Kingdom donations
    D Daniel
    Suggestions

    Players will be able to donate Earned(from killing)/Bought food eventually, but not Starter Food or Gifted Food.


  • Can plant berries and flags in sewer
    D Daniel
    Bug Reports fixed

    This should be fixed now.

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