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Parallel Kingdom Reborn

Parallel Kingdom Reborn

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  4. Exiting a sewer

Exiting a sewer

Scheduled Pinned Locked Moved Bug Reports
fixed
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  • ẞ
    ẞ
    ẞäçkFłïpSmïttÿ
    wrote last edited by
    #1

    This might only be iOS. But when I leave or finish a sewer, my avi is not on the top most image layout.
    Along side of other items like worker gollum’s and siege.
    Ie. I left a sewer in a city and there is a player as enemy there with garrisoned gollum’s. My avi and his gollum are not on map, but his gollum still is landing strikes. Both should visually be there.
    I can see my hp go down and I know what is going on. But it’s not visually there until you hop a city tower and reload

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    0
    • D
      D
      Daniel
      wrote last edited by
      #2

      Reviewing

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      • pkadminP
        pkadminP
        pkadmin
        wrote last edited by
        #3

        Thanks, this one wasn't iOS only. If you were disconnected while in a Sewer and reconnected, climbing out afterward didn't reload what was around you. Nearby players, Golems and buildings stayed missing until you traveled somewhere. That's why the Golem could hit you while you couldn't see it. Fixed for the next update: climbing out now reloads everything around you. If your own character is still missing from the map after the update, please post here, because I couldn't reproduce that part.

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        • ẞ
          ẞ
          ẞäçkFłïpSmïttÿ
          wrote last edited by
          #4

          The gollum issue was patched, but my avi still comes out of the sewer underlaying main map until I hop to another spot

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          0
          • pkadminP
            pkadminP
            pkadmin
            wrote last edited by
            #5

            Thanks for coming back to this, and sorry it took a second pass. I found it. If the game reconnected while you were in a Sewer (which phones do whenever the app goes to the background), your own character was placed in the wrong spot on the map. Climbing out didn't move it, so you stayed out of sight until you traveled somewhere. That's why it fixed itself when you hopped to another spot.

            Fixed for the next update: climbing out now puts your character back on the map where you came out. If it still happens after the update, post here and tell me what you did right before.

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