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  • Kingdom donations

    Suggestions
    2
    0 Votes
    2 Posts
    31 Views
    D
    Players will be able to donate Earned(from killing)/Bought food eventually, but not Starter Food or Gifted Food.
  • Sewer running while inactive

    Bug Reports fixed
    3
    0 Votes
    3 Posts
    25 Views
    pkadminP
    Thanks for the detail, it helped me find it. When you died, the creature that killed you ran into the room's wall, where you couldn't see it, and stayed there doing nothing. It still counted as alive, so the game kept asking you to kill it. Fixed for the next update: creatures in the Sewer no longer run off when you die.
  • Cant pickup queen reward in corner

    Bug Reports fixed
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    0 Votes
    2 Posts
    18 Views
    pkadminP
    Thanks Snack. Same cause as the leather report in thread #24. When you died, the Queen ran into the corner of the room, outside the area you can walk on, and her iron dropped where you couldn't reach it. Fixed for the next update: creatures stay on the floor you can walk on, and their drops land there too.
  • Can't continue in sewer.

    Bug Reports fixed
    2
    0 Votes
    2 Posts
    24 Views
    pkadminP
    Thanks ZLLA. Confirmed and fixed for the next update. When you died, the Spider that killed you ran into the room's wall, where you couldn't see it, and stayed there doing nothing. It was still alive, so the way on stayed shut. Creatures in the Sewer no longer run off when you die, so the one that killed you will be waiting where the fight was when you come back.
  • Spider drops in unreachable places

    Bug Reports fixed
    3
    0 Votes
    3 Posts
    28 Views
    pkadminP
    Thanks WannaScrapp, and sorry about the leather. Confirmed and fixed for the next update. When you died during the fight, the Queen ran off into the room's wall, outside the area you can walk on, so her drop landed where you couldn't reach it. Creatures in the Sewer now stay on the floor you can walk on, and anything they drop lands there too.
  • Sewer location

    Bug Reports fixed
    4
    0 Votes
    4 Posts
    37 Views
    pkadminP
    Thanks for the report, Smitty. Confirmed and fixed for the next update. While you're in a Sewer, travel was measuring distances from the Sewer itself instead of from the city you went down from, so Sydney always came up as your nearest free refuge. Travel from inside a Sewer is now priced from the Sewer's entrance, the same as if you were standing at it.
  • Can plant berries and flags in sewer

    Bug Reports fixed
    3
    0 Votes
    3 Posts
    39 Views
    D
    This should be fixed now.
  • Missing gollum’s

    Bug Reports not-a-bug
    2
    0 Votes
    2 Posts
    19 Views
    D
    You have 2 golems still in Moscow. They were assigned to your crystal hut.
  • Patch Notes 9/29

    Announcements
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    1 Votes
    1 Posts
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    Terms of Service and Privacy Policy Changed both; you are asked to accept them the next time you play Added a rule of one account per person Added checks for faked locations, emulators and modified versions of the game, described in the Privacy Policy Phone app Changed the app to ask for your location when it opens Tutorial Changed the last step to wait for a good location fix before you surface Fixed the last step waiting forever when your device never answers about your location: after a few seconds it says what to do and offers Try again Changed a blocked location to be reported at once, with steps for your device, including Windows and Mac Burning buildings Changed a burning building to show a flickering flame and a glow at its center Chat Added a Kingdom tab, reaching every member of your kingdom wherever they are Added a Trade tab, reaching everyone and posted to its own Discord channel Added item links: type an item's name in brackets, like [Iron], and tap it to open its Info page Changed the chat line to show the newest message from every channel, tagged [Global], [Trade], [Local], [City] or [Kingdom] War Golems Changed a Golem that cannot follow your jump to stay where you left it, instead of walking back to its post Changed it to stay there until you give it an order in person, call it to your War Camp with a Compass, or release it from the Compass map Dungeons Blocked building and planting anything in a dungeon, flags and berries included Changed the Plant Flag and Plant Berry Quick Slots and the Build button to be grayed out in a dungeon Fixed the Spider Queen vanishing with no drop when your poison killed her while you were disconnected Connection Fixed your character staying in the world for minutes after your connection was lost: it now leaves within 2 minutes Starter Food and Gifted Food Changed new characters to start with 200 Starter Food instead of 200 Food Set Starter Food to pay for leveling up only, spent first when you level Added Gifted Food: Food from a game gift arrives as Gifted Food, spent before your own Food Blocked trading, selling, posting and dropping Starter Food and Gifted Food Blocked Gifted Food from paying for Roc Shrine Tickets, Parchment, forging a gem, refining oil, a Library, or hatching, feeding, training or teaching a pet whose whistle can be sold Actions Fixed walking while chopping, mining, harvesting and other work: starting any action except attacking now stops you where you stand Changed moving to cancel any action except attacking Changed setting a building on fire to take 3 s, with the Crude Oil spent only when it catches Changed starting a repair to take 3 s Changed taking a hit to cancel setting a fire, starting a repair, brewing, assembling and refining, keeping any units already made Friends and Enemies Changed marking a friend as an enemy to end the friendship for both of you, or cancel a waiting friend request Characters Replaced every character's body with a painted one to match the faces: wool shirt, belt, gloves, trousers and boots Fixed legs not moving while you walked over to chop a tree or pick berries Fixed characters gliding across the floor inside buildings Raised every character's head slightly, onto the shoulders Changed a worn Breastplate or Leather Armor to be drawn on your character, tinted by its Special Metal, instead of beside you Sieges Fixed Burn doing nothing on an enemy flag below half health Fixed Burn on a City Center starting right away instead of showing its cost first Kingdoms Added Lay Siege to every kingdom building for players outside the kingdom, opening from the border inward as for a city Fixed a War Camp offering no way to attack it Fixed a kingdom's buildings showing its Warehouse, perks, Repair and Demolish to players outside the kingdom Fixed Repair appearing twice for a kingdom's members Carried weapons Moved every carried weapon and shield across the front of your character, instead of off to one side Fixed a carried crossbow being drawn across your character's face Increased the size weapons are carried at: the spear and the longbow by about a third, the axe by a fifth, the dagger by a tenth Sword, crossbow and shield sizes unchanged Moved every weapon carrying a Special Metal to match Moved the Sewer Torch into your hand, held out to the side Fighting other players Added Attack to another player's card, which puts you on their Enemy list Added weapon-versus-armor matchups to hits between players Changed a player you attack to fight back on their own while you are in reach Blocked attacking players in a dungeon, in your own kingdom, or in a kingdom allied with yours Added fighting between a kingdom's ruler and its members, during Anarchy only Blocked attacking a player who has just arrived, until they move or act Added the Battle Scar: dying to a player, their pet or their Golem costs 5 max health, with 1 back every hour Set Battle Scars to stack 5 per death, up to half your max health. Tower kills leave none Fixed a player you follow to the same flag not being drawn when you arrive Fixed a player who travels near you walking over from where they left, or lingering there, instead of appearing where they land
  • Disappearing queen

    Bug Reports fixed
    3
    0 Votes
    3 Posts
    29 Views
    D
    It looks like you lost connection just before the queen died according to the logs. I've made some adjustments and this should hopefully not happen again.
  • 0 Votes
    2 Posts
    26 Views
    D
    It looks like you jumped to your city, and then from your city to your Manor. A Log Cabin/Manor are not a valid destination for a golem to follow (for PvP balance reasons and this is how PK handled it as well), you need to place a War Camp and jump to the War Camp near your home. A War Camp costs 200 Crude Oil, 100 Crystal, 3 Iron.
  • Sewer Loot Testing

    Moved Creatures and Dungeons
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    1 Votes
    2 Posts
    30 Views
    W
    Alright, I love the sewer , but it took me forever to beat the spider. Then she drops me 20 leathers and they are stuck in the corner. It says it's too far away. WannaScrapp
  • Pve in sewer

    Bug Reports fixed
    3
    0 Votes
    3 Posts
    36 Views
    ẞ
    Individual list of stacked entities in a sewer is fixed You can not forward through rooms before beating them, but you can go back rooms while pve is still in that room you walked in to I haven’t ran into anything else other than the queen on my other thread as of this evening
  • 0 Votes
    3 Posts
    26 Views
    V
    Thank you Daniel! Works great.
  • Unemployed golems littered everywhere

    Bug Reports fixed
    3
    0 Votes
    3 Posts
    36 Views
    V
    Thank you Daniel.
  • I claimed an oil well I burned.

    Bug Reports fixed
    3
    1
    1 Votes
    3 Posts
    34 Views
    D
    This should be fixed now. Let me know if it happens again!
  • Flag on a castle

    Bug Reports fixed
    2
    1
    0 Votes
    2 Posts
    28 Views
    D
    This should be fixed now. Let me know if it's still an issue
  • Missing Backpacks in the Dungeon

    Bug Reports fixed
    2
    0 Votes
    2 Posts
    27 Views
    D
    This has been fixed. You should now be able to find your packs in the dungeon after re-entering it after dying.
  • Free or low cost skill reset

    Suggestions
    2
    0 Votes
    2 Posts
    30 Views
    V
    I would like low cost resets even the 1 free. Its testing. People want to try new things.
  • Pşyçhøtïç

    Kingdom Recruitment
    1
    0 Votes
    1 Posts
    35 Views
    G
    Come join the first and only Kd currently available. KD members only get charged 10% vs 25% for non KD members while hunting on KD land. Land is growing daily.