<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Patch Notes 10/9]]></title><description><![CDATA[<h2>Patch Notes: October 9, 2026</h2>
<p dir="auto"><strong>Ice Metal</strong></p>
<ul>
<li>Added Ice Metal, infused with 3 Ice Bars at the Workshop</li>
<li>Added the Ice Feather and the Ice Bar (1 Iron, 1 Ice Feather, 100 Gyront Shell; Metallurgy 3)</li>
<li>Added a chance for an Ice weapon to chill what you hit and Ice armor to chill what hits you, lower against ranged hits</li>
<li>Added Chilled: half speed and 15% less dodge for 30 seconds</li>
</ul>
<p dir="auto"><strong>Zagharu</strong></p>
<ul>
<li>Added the Zagharu, a rare ice bird that can appear near a flag or tower on high ground</li>
<li>Set its health to grow with the strongest player fighting it</li>
<li>Added a chilling bite, a chance to drop an Ice Feather, and immunity to chill and nets</li>
</ul>
<p dir="auto"><strong>Starting-point card</strong></p>
<ul>
<li>Changed the blocked-location steps to match your browser, or your phone's own settings when the browser is not allowed location</li>
<li>Added a Reload button and a link to your browser's help</li>
</ul>
<p dir="auto"><strong>Kingdom war on players</strong></p>
<ul>
<li>Added Declare War and End War to a player's menu, for members with Commanding</li>
<li>Added Enemies to a kingdom's People page</li>
<li>Changed a declared war to last until it is ended, not 24 hours; striking buildings is still 24 hours</li>
<li>Added ending a war when the player joins the kingdom or the kingdoms settle a surrender</li>
</ul>
<p dir="auto"><strong>Kingdom flags</strong></p>
<ul>
<li>Added Members Only: a kingdom can shut its flags, towers, obelisks and Castle to non-members</li>
<li>Added Passage to a kingdom's People page: the switch, requests and guests</li>
<li>Added Request Access on a Members Only flag, answered with Let through or Turn away by the ruler and members with Surveying</li>
<li>Added the non-member tax rate for guests</li>
<li>Added a wait before a turned-away player may ask again, the same as a Private flag</li>
</ul>
<p dir="auto"><strong>Send Pet</strong></p>
<ul>
<li>Fixed Send Pet and Send Golems to Attack walking you to the creature instead of sending them</li>
</ul>
<p dir="auto"><strong>Damage numbers</strong></p>
<ul>
<li>Fixed damage numbers not showing on a hit or bite that poisons, including a Spider's Envenom and bites on you</li>
</ul>
<p dir="auto"><strong>Deactivate account</strong></p>
<ul>
<li>Added Deactivate to Options &gt; Account: confirm with your password and every device is signed out</li>
<li>Added 30 days to cancel by signing in; after that the account is deleted and its flags turn white</li>
<li>Changed taking over an ownerless flag to give it your name and color</li>
</ul>
<p dir="auto"><strong>Fire Bomb</strong></p>
<ul>
<li>Added the Fire Bomb at Alchemy 3: 2 Refined Oil, 2 Sulfur and 2 Great Fern Sap makes 1</li>
<li>Added Throw a Fire Bomb to a creature or an enemy flag: it hurts everything within 50 m of you</li>
<li>Set the damage to the creature you tapped and up to 6 more fighting you at 20% of max HP (bosses 5%), 25% more at Alchemy 3</li>
<li>Set the damage to each enemy flag in the blast at 95: three bombs destroy a flag, and its owner becomes your enemy</li>
<li>Blocked it from hurting other players, pets and golems (for now), and from being dumped for gold</li>
<li>Added a 3 second cast that moving or a hit breaks, and a 10 second wait between throws</li>
</ul>
<p dir="auto"><strong>Net</strong></p>
<ul>
<li>Fixed Throw a Net often saying Too far to reach from beyond its range</li>
</ul>
<p dir="auto"><strong>Shooting a bow</strong></p>
<ul>
<li>Blocked a Shield from protecting you while you shoot a bow, until a target is in melee range</li>
<li>Fixed a Shield or second weapon showing in your off hand while shooting</li>
</ul>
<p dir="auto"><strong>Info window</strong></p>
<ul>
<li>Removed health from a creature's Info window</li>
</ul>
<p dir="auto"><strong>Spider Queen</strong></p>
<ul>
<li>Changed her health from 360 to 720</li>
</ul>
<p dir="auto"><strong>Creature chase</strong></p>
<ul>
<li>Changed creatures to strike while they move: one as fast as you hits you as you run, a slower one falls behind</li>
</ul>
<p dir="auto"><strong>Poison</strong></p>
<ul>
<li>Changed Poison to 2 to 6 damage every 3.5 seconds for 60 seconds, the same on everything</li>
<li>Changed the Spider pet's Envenom to the same poison, which does not stack</li>
<li>Changed the Sewer Turtle to take no Poison damage</li>
</ul>
]]></description><link>https://forum.parallelkingdomreborn.com/topic/68/patch-notes-10-9</link><generator>RSS for Node</generator><lastBuildDate>Sun, 11 Oct 2026 14:42:18 GMT</lastBuildDate><atom:link href="https://forum.parallelkingdomreborn.com/topic/68.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 10 Oct 2026 02:12:32 GMT</pubDate><ttl>60</ttl></channel></rss>