<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Patch Notes 10/5]]></title><description><![CDATA[<h2>Patch Notes: October 5, 2026</h2>
<p dir="auto"><strong>Druid</strong></p>
<ul>
<li>Added the Druid class: Requirement of Tactics 3</li>
<li>Added a healing aura around a Druid</li>
<li>Added Replenish to other players' menus for Druids</li>
<li>Added dodge for Druids without heavy armor or a shield</li>
<li>Added higher Tactics caps for Druids</li>
<li>Added a Staff sharing Tactics with pets and golems</li>
<li>Added pets resting half as long</li>
</ul>
<p dir="auto"><strong>Tactics</strong></p>
<ul>
<li>Added Tactics, a combat skill that increases damage against creatures</li>
<li>Added a Tactics badge under your health bar</li>
<li>Added Tactics keeping its value while you are logged out</li>
</ul>
<p dir="auto"><strong>Staff</strong></p>
<ul>
<li>Added the Staff, a one-handed weapon only a Druid can use</li>
<li>Added the Staff to Blacksmithing 1</li>
</ul>
<p dir="auto"><strong>Legion</strong></p>
<ul>
<li>Added the Legion class: Requirement of Cleave 3</li>
<li>Added +1, +2 and +3 attack with a Spear at levels 1, 3 and 5</li>
<li>Added +1 and +2 Defense with a Shield at levels 2 and 4</li>
<li>Added Defense for each nearby player carrying a Shield</li>
<li>Added a Legion badge under your health bar</li>
</ul>
<p dir="auto"><strong>Legion Tokens</strong></p>
<ul>
<li>Added Legion Tokens, dropped by Vicious and Epic creatures when a Legion kills them</li>
<li>Added the token count to the Character page</li>
<li>Added tokens belonging to your current class: they wait for you if you change class</li>
</ul>
<p dir="auto"><strong>Monk</strong></p>
<ul>
<li>Added the Monk</li>
</ul>
<p dir="auto"><strong>Legion gear</strong></p>
<ul>
<li>Added the Phalanx Shield, Spartan Spear, Phalanx Armor and Phalanx Helmet to the Monk's wares</li>
<li>Set all four as bound to you: can't be sold, sent or dropped</li>
<li>Added a Preview for each of the Monk's wares</li>
<li>Capped each at one per player</li>
</ul>
<p dir="auto"><strong>Skill Reset Scroll</strong></p>
<ul>
<li>Added the Skill Reset Scroll: resets your class and skills with every point back, instead of 200 Food</li>
<li>Added one Skill Reset Scroll for every player</li>
<li>Added bound items: can't be sold, posted, dropped or stored</li>
</ul>
<p dir="auto"><strong>Changing gear</strong></p>
<ul>
<li>Changed the weapon changeover to apply to any swap, including two weapons of the same kind and bare hands: the first attack after it deals no damage</li>
<li>Added an armor changeover: the first hit you take after changing your armor or shield ignores your armor</li>
</ul>
<p dir="auto"><strong>Shield Charge and Send Pet</strong></p>
<ul>
<li>Changed Shield Charge to show on a creature's or player's menu only once you have learned it</li>
<li>Changed Send Pet to show only while a trained pet is out</li>
</ul>
<p dir="auto"><strong>Golems</strong></p>
<ul>
<li>Added a confirmation to Dismiss Golem on a Golem's own menu</li>
</ul>
<p dir="auto"><strong>Worn gear</strong></p>
<ul>
<li>Changed worn weapons, shields and the torch to draw sharper, especially on phones and in the Preview</li>
</ul>
<p dir="auto"><strong>Walking</strong></p>
<ul>
<li>Fixed the left foot stepping twice for every right step</li>
</ul>
<p dir="auto"><strong>Swag</strong></p>
<ul>
<li>Fixed worn swag not showing after you log in</li>
</ul>
<p dir="auto"><strong>Skinned gear</strong></p>
<ul>
<li>Removed Dump from the menu of a piece wearing a skin</li>
</ul>
<p dir="auto"><strong>Halloween Staff Skin</strong></p>
<ul>
<li>Added the Halloween Staff Skin to the Scarecrow's stall: 500 Pumpkin Seeds</li>
</ul>
<p dir="auto"><strong>Jack-o-Lantern preview</strong></p>
<ul>
<li>Fixed the candle not flickering in the Jack-o-Lantern preview</li>
</ul>
<p dir="auto"><strong>Kingdom Towers</strong></p>
<ul>
<li>Changed Kingdom Towers, Obelisks and War Towers to shoot only enemy players and their war Golems</li>
<li>Fixed them shooting buildings, flags, saplings, pets and Worker Golems</li>
<li>Fixed them shooting players who are indoors or down</li>
</ul>
<p dir="auto"><strong>Castles</strong></p>
<ul>
<li>Fixed Bring Materials saying you are too far away</li>
<li>Fixed the kingdom store, Furnace, levy and War Table refusing from across the field</li>
</ul>
<p dir="auto"><strong>Brick Furnace</strong></p>
<ul>
<li>Changed the Furnace so any kingdom member can fire it, once a day</li>
<li>Changed its Bricks to go to the player who fired it, not the kingdom's store</li>
<li>Changed it to burn only Food you bought or earned from kills, not Starter Food or Gifted Food</li>
<li>Building and raising it is still the ruler's</li>
</ul>
<p dir="auto"><strong>Dungeons</strong></p>
<ul>
<li>Added a 10 minute closing timer once a dungeon is cleared, shown under the room name</li>
<li>Added Rejoin into a cleared dungeon until it closes</li>
<li>Changed a cleared dungeon to close when the timer runs out, not when the last player leaves</li>
<li>Fixed Rejoin and Enter doing nothing after leaving a dungeon you reconnected into</li>
</ul>
<p dir="auto"><strong>The Hollow</strong></p>
<ul>
<li>Changed the Hollow into a clearing with a campfire, a grave mound, the Mourning Tree's glade and a wall of trees</li>
<li>Reduced the Hollow's walk radius from 600 m to 250 m</li>
<li>Changed every tutorial card to shorter, plainer text</li>
<li>Added 10 Starter Food to each tutorial step that asks you to do something</li>
</ul>
<p dir="auto"><strong>Starter Food</strong></p>
<ul>
<li>Changed new characters to start with 0 Starter Food and earn 200: 80 in the Hollow, 120 from Getting Started</li>
<li>Existing characters unchanged: they keep the 200 they started with</li>
</ul>
<p dir="auto"><strong>Getting Started</strong></p>
<ul>
<li>Added a Claim button: a finished step pays when you claim it</li>
<li>Added 20 Starter Food to each of the six steps, beside its 25 gold and 25 EXP</li>
<li>Added a tap on each step to open what to do, its reward and Show me; the current step opens by itself</li>
<li>Added a progress bar</li>
<li>Added a Second flag planted card: the step finishes when you Visit a flag</li>
<li>Removed Hide this list: the list folds instead</li>
<li>Added Next Steps after the six: enter a dungeon, sell on the Market, add a friend and reach level 5, each 40 gold and 50 EXP</li>
</ul>
<p dir="auto"><strong>Location card</strong></p>
<ul>
<li>Added a Share my location button: the card explains before your browser asks</li>
<li>Changed a blocked location to show numbered steps to turn it back on</li>
<li>Added steps for your phone or computer's own Location setting when the site is already allowed</li>
<li>Increased the GPS wait from 10 seconds to 30, then falls back to a quicker reading</li>
</ul>
<p dir="auto"><strong>Friends and Enemies</strong></p>
<ul>
<li>Changed attacking or raiding a friend's things to end the friendship, as marking them an enemy does</li>
<li>Removed every friendship where one player had the other on their Enemy list</li>
<li>Blocked players on an owner's Enemy list from asking for access to their private holdings</li>
</ul>
<p dir="auto"><strong>Chat</strong></p>
<ul>
<li>Changed chat to open on the tab you left, not the channel of the newest line</li>
<li>Added a Chat page to Options: open to the last tab or the channel of the last message</li>
</ul>
<p dir="auto"><strong>Map</strong></p>
<ul>
<li>Changed zoom out to stop just far enough to see both sides of your walk circle</li>
<li>Fixed the map loading New York before your own location</li>
</ul>
<p dir="auto"><strong>Compass</strong></p>
<ul>
<li>Fixed the waypoint arrow staying on the map after the Compass is gone</li>
</ul>
<p dir="auto"><strong>Phone app</strong></p>
<ul>
<li>Added the website's maintenance page when the server is offline: it retries on its own</li>
<li>Added a No Connection page when the phone itself is offline</li>
<li>Changed sign-in to say the server cannot be reached, not Failed to fetch</li>
</ul>
]]></description><link>https://forum.parallelkingdomreborn.com/topic/54/patch-notes-10-5</link><generator>RSS for Node</generator><lastBuildDate>Sun, 11 Oct 2026 14:43:17 GMT</lastBuildDate><atom:link href="https://forum.parallelkingdomreborn.com/topic/54.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 05 Oct 2026 17:03:00 GMT</pubDate><ttl>60</ttl></channel></rss>