<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Send pet to attack]]></title><description><![CDATA[<ul>
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<p dir="auto">When sending pet to attack it moves the avatar and not the pet.</p>
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<p dir="auto">When attacking a mob it doesn’t show the hit damage all the time. Seems more when poison is active</p>
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]]></description><link>https://forum.parallelkingdomreborn.com/topic/52/send-pet-to-attack</link><generator>RSS for Node</generator><lastBuildDate>Sun, 11 Oct 2026 14:42:05 GMT</lastBuildDate><atom:link href="https://forum.parallelkingdomreborn.com/topic/52.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 04 Oct 2026 10:56:49 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Send pet to attack on Thu, 08 Oct 2026 01:06:05 GMT]]></title><description><![CDATA[<p dir="auto">Thanks EntropyDealer, found both.</p>
<p dir="auto">Send Pet: pressing it on a creature walked your character over to the creature, and the pet only went once you got there. Now the pet goes and you stay where you are. Send Golems to Attack did the same thing and is fixed too.</p>
<p dir="auto">Damage numbers: when a hit poisoned something, its damage number often didn't show. The same happened when a Spider's bite poisoned you, and when a Spider pet's Envenom bit something. Those numbers show now.</p>
<p dir="auto">Both go live with the next update. The phone app gets the Send Pet part with its next app release.</p>
]]></description><link>https://forum.parallelkingdomreborn.com/post/176</link><guid isPermaLink="true">https://forum.parallelkingdomreborn.com/post/176</guid><dc:creator><![CDATA[pkadmin]]></dc:creator><pubDate>Thu, 08 Oct 2026 01:06:05 GMT</pubDate></item></channel></rss>