<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Troll hut farming]]></title><description><![CDATA[<p dir="auto">Bug or exploit? If you don’t finish off a troll hut and attack it after some time or a server update it pops out trolls in mass, of each stage, depending on how far it was damaged, it is repeatable and seems borderline exploitable, especially when it comes to earning coins/bricks, but if this is legit nevermind Lol</p>
]]></description><link>https://forum.parallelkingdomreborn.com/topic/38/troll-hut-farming</link><generator>RSS for Node</generator><lastBuildDate>Sun, 11 Oct 2026 14:43:31 GMT</lastBuildDate><atom:link href="https://forum.parallelkingdomreborn.com/topic/38.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 30 Sep 2026 01:56:55 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Troll hut farming on Wed, 30 Sep 2026 04:33:23 GMT]]></title><description><![CDATA[<p dir="auto">Good catch, and thanks for reporting it instead of farming it! It was a bug. The hut remembered its damage through a server restart but forgot which waves it had already sent. So the next hit sent all of them again at once, one of each tier.</p>
<p dir="auto">It's fixed in the next update. A damaged hut now only sends the wave your hit actually earns. If you come back to a hut you wore down earlier, you'll get no defenders until it loses its next chunk of HP.</p>
]]></description><link>https://forum.parallelkingdomreborn.com/post/114</link><guid isPermaLink="true">https://forum.parallelkingdomreborn.com/post/114</guid><dc:creator><![CDATA[pkadmin]]></dc:creator><pubDate>Wed, 30 Sep 2026 04:33:23 GMT</pubDate></item></channel></rss>