<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Unemployed golems littered everywhere]]></title><description><![CDATA[<p dir="auto">I have destroyed an enemy oil well and crystal hut and the golems still stand while 100% worn with no job. I cant attack them and they are obstructing my golems. Can we add a kill option to untasked worker golems, and that they destroy with the burned structure(oil well, crystal hut, research lab)?</p>
]]></description><link>https://forum.parallelkingdomreborn.com/topic/12/unemployed-golems-littered-everywhere</link><generator>RSS for Node</generator><lastBuildDate>Sun, 11 Oct 2026 14:42:35 GMT</lastBuildDate><atom:link href="https://forum.parallelkingdomreborn.com/topic/12.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 27 Sep 2026 18:07:59 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Unemployed golems littered everywhere on Sun, 27 Sep 2026 23:58:17 GMT]]></title><description><![CDATA[<p dir="auto">Thank you Daniel.</p>
]]></description><link>https://forum.parallelkingdomreborn.com/post/25</link><guid isPermaLink="true">https://forum.parallelkingdomreborn.com/post/25</guid><dc:creator><![CDATA[Vet]]></dc:creator><pubDate>Sun, 27 Sep 2026 23:58:17 GMT</pubDate></item><item><title><![CDATA[Reply to Unemployed golems littered everywhere on Sun, 27 Sep 2026 23:58:38 GMT]]></title><description><![CDATA[<p dir="auto">This should now be fixed. You should now be able to attack worker golems that are not assigned to a structure or whose structure has been destroyed.</p>
]]></description><link>https://forum.parallelkingdomreborn.com/post/19</link><guid isPermaLink="true">https://forum.parallelkingdomreborn.com/post/19</guid><dc:creator><![CDATA[Daniel]]></dc:creator><pubDate>Sun, 27 Sep 2026 23:58:38 GMT</pubDate></item></channel></rss>